The Startle Creature

Before settling on one kind of “creatureness”, I decided I wanted to do a brainstorm on the specific elements of what makes up a creature. I actually found that I asked myself a lot of questions in this process, such as whether a creature needs to be alive, and what it even means for something to be alive. I classified different words in categories that I would align with humans, animals, plants and artificial creatures, but while doing this I also realized that not everything fits in a “box”.


After this brainstorm, I wanted to continue with the idea of “reacting to the environment” and combine it with an emotive reaction. I decided to make a creature that shows a startled reaction. As straightforward way to do this, in my opinion, is by creating something that reacts to loud sounds.


Before sketching my creature I did some google image searches on different keywords related to startle. At some point I added words such as “startled animal” and “startled robot”, but interestingly even when I just googled “startle” I did not just find (human) facial expressions. For example, I found a cartoon of a pickle which had a typical startled facial expression.

Some key indicators of a startle that I noticed are:

- Big, protruding eyes

- Open mouth

- Movement of the body: sometimes the subject bounces backwards, away from the direction of the startling stimulus. I’ve also noticed that cats tend to curl upwards when startled.


After doing this brainstorming and googling, this is the creature I came up with (see below). When it is calm, it sits still and straight. When it hears a loud noise, it startles. The main way in which I want to show this startle is by letting my creature move away from where the noise emerged, however it would be fun if I could give it eyes and a mouth that open when it startles.

I also liked the idea of changing its color when it startles. Personally I associate red with alertness, so I thought that when the creature startles, it can turn red. This is however a subjective and culturally dependent idea.