Effects
Effects are very simple. They are a visible animation that occurs at the origin of your base unit.
The base command is: @effect
I will provide you with two examples.
Alias create !A @effect apocalypse
Alias create !L @effect energynovaset
There is no need for these, it's just an extra visual if you want them. Effects can also be achieved throughout model swap. Throughout the different @Play’s you can use.
There is not much more to this command.