Design features: desirable, feasible, and viable 


Desirability, feasibility, and viability (DFV) are three key criteria that design thinkers use to evaluate and prioritize ideas. They are often represented as a Venn diagram, with the ideal solution falling within the overlapping area of all three.

Desirability refers to whether people want or need the product or service. Design thinkers typically conduct user research to understand people's needs, wants, and pain points. This information is then used to develop solutions that are desirable to users.

Feasibility refers to whether the product or service can be created with the available resources and technology. Design thinkers need to be realistic about the constraints of their team and organization. They also need to consider the technical challenges involved in developing and implementing their solution.

Viability refers to whether the product or service can be sustained over time. This includes factors such as profitability, scalability, and market acceptance. Design thinkers need to consider the business model for their solution and whether it is likely to be successful in the long term.

By evaluating ideas against the DFV criteria, design thinkers can increase the chances of success. They can also make better decisions about which ideas to pursue and which ones to abandon.

Here are some examples of how the DFV criteria can be applied to design thinking:


Reference

UX Design Institute. (2022). Desirability, feasibility and viability diagram: What does it mean? - UX Design Institute. [online] Available at: https://www.uxdesigninstitute.com/blog/desirability-viability-and-feasibility/ [Accessed 22 Oct. 2023].

‌Bardach, S., Perry, A., Kapadia, N., Richards, K., Cogswell, L., & Hartman, T. (2022). Redesigning care to support earlier discharge from a neonatal intensive care unit: a design thinking informed pilot. BMJ Open Quality, 11(2), e001736. https://doi.org/10.1136/bmjoq-2021-001736

Zainal , A., ZAIN, F., & Hamid , B. (2022). Development of a design thinking pedagogical model for secondary schools science teachers in malaysia: a needs analysis. The Eurasia Proceedings of Educational and Social Sciences, 25, 133-138. https://doi.org/10.55549/epess.1218215 

Kytö, M., Koivusalo, S., Ruonala, A., Strömberg, L., Tuomonen, H., & Heinonen, S. (2022). Behavior change app for self-management of gestational diabetes: design and evaluation of desirable features. Jmir Human Factors, 9(4), e36987. https://doi.org/10.2196/36987 

Pondicherry, N., Schwartz, H., Stark, N., Dhanoa, J., Emanuels, D., Singh, M., … & Peabody, C. (2023). Designing clinical guidelines that improve access and satisfaction in the emergency department. Journal of the American College of Emergency Physicians Open, 4(2). https://doi.org/10.1002/emp2.12919 

Peng, F. (2022). Design thinking: from empathy to evaluation., 63-81. https://doi.org/10.1007/978-981-19-1983-1_3