• Field research
• Method of extremes
• Observation, interviews and focus groups
• Questionnaires
• Affinity diagramming
• Participatory design, prototype and usability testing sessions
• Natural environments and usability laboratories
• Testing houses versus usability laboratories
• Advantages and disadvantages of different UCD strategies
By including potential consumers in the testing of designs and prototypes, designers gain valuable data relating to how they will interact with a product.