Being an artist that hails from Los Angeles, I appreciate being raised in such a diverse place and having access to the vast array of unique individuals that you might come across. I have always been an observer and enamored by the fluctuations in creative flair of these passersby. Growing up, art has always been my protector and my escape and I have been interested in the versatility of its applications ever since.
I've been painting with oils and mixed media for years, making surrealistic creations of all sorts onto various surfaces to express my experiences and emotions. It was refreshing to go back to the basics and really think about the figure, the aesthetics of it and to truly break it down into shapes to analyze the direction of movement and energy. I appreciate the opportunity to both replenish my primitive drawing skills and adopt completely new practices regarding digital media at the same time.
I was a bit intimidated starting this course, not having any experience with digital drawing. I had never used Fresco or drawn with a Wacom pen prior to this. I'm very old school, so this course really challenged me to not stick with what I'm comfortable with, to experiment and to think outside the box.
I was also not skilled in properly masking or applying white balance and contrast when uploading analog images into photoshop, so they would always appear to have a yellowish overlay and lose contrast. I have improved greatly in this area since regularly uploading my analog drawings in order to enhance the linework, contrast, shading, etc.
I've improved some in foreshortening as well, after using the Line of Action website extensively each week and paying more attention to the overall gesture of the figure. The quick drawings pushed me to widen my scope of focus in order to capture the energy of the pose as a whole. I was pushed to think more about the entire body and the relationship between its parts in order to give a general or specific impression.
I now know how to construct a scene from scratch in digital media, have learned to properly mask the characters I've drawn, as well as alter and enhance my drawings in Photoshop and Fresco to apply tone and definition to my characters.
I've also gained skill in the use of gradients for backgrounds as well as within a masked character. I'm more experienced with layers and how to manage the characters by giving each their own layer and having the ability to lock those layers, move characters around, apply shadow and experiment with the array of drawing utensils offered in Fresco.
I used the Line of Action website a few days a week and really enjoyed the versatility of poses offered there, although I do miss life drawing in person. But hey, we have to improvise sometimes.
It was interesting and fun learning how to make a gif in photoshop.
This was the most unique and entertaining assignment I've experienced in an art class. I thoroughly enjoyed digging through my classmate's creations and toying with them. It really helped me to pay attention to the unique differences between individual styles and figuring out how to unify them as a group. Above, I created my own very basic desert stage with a sunset-style gradient and had fun creating a little dance party scene with their characters and a couple of mine I modified as well.
Additional characters by Kenneth, Akane, Rafael, and Heli, all depicted as if engaged in some form of dance or preparation thereof.
Starting out with quick, gestural drawings the first couple weeks was challenging, and helpful to pay attention to the overall picture. Surprisingly, the poses that were under a minute were the most challenging. It really pushed me to see the center of the form and which direction it was moving, rather than all the details. It was a different way of approaching drawing that I grew to appreciate.
Next, I will improve on altering the white balance for my drawing uploads in photoshop. The quick gesture drawings were more difficult to upload and apply white balance to because I used graphite and the quickness of my line strokes caused them to be lighter and more difficult to photograph.
Gesture pose from the Line of Action site.
I improved on my curves and levels in photoshop skills when uploading analog work. I also attempted to break down the pose I chose from the Line of Action site into shapes to more properly pay attention to how the arms and torso twist away from the viewer in the position as it is depicted. I also feel I've captured the energy of the frantic looking pose, and enjoyed the comical nature of the Madonna and centipede from the class drawing session.
I'm still struggling with the white balancing in photoshop upon uploading, but improving. I think it's because I used the dodge tool to try to even out what lighting mistakes I made when taking the photo, but should practice capturing images of my work in more even lighting to avoid this issue, because it makes some of my images look blotchy.
I chose a sitting, stationary pose this week from the Line of Action site, she seems to be in a state of anticipation.
My attempt at masking was put to the test with the rips in the fairy wings and my analog uploading abilities are continuing to improve. I was able to apply a gradient to the body of my figure, which I thought was fun and enhanced the whimsical quality of my character. Also needing to remember to always sign my work from now on!
I don't feel this gesture pose is successful, but I do enjoy some aspects of it such as the leg in front, hair, and shading.
I was challenged to predict the next stage of movement for my character this week. I do not believe I was successful at truly capturing the motion of the figure's arm when dropping the fabric and was not as confident without a reference for this experiment. I feel I should have used a video and paused it at multiple stages to practice first, as some of my classmates cleverly did. However, I am pleased with the initial pose and the breakdown of it into basic shapes, my predictions just need improvement. I also need to work more on the fabric, I've improved but still not satisfied.
I enjoyed experimenting with the different Adobe Fresco tools and was more creative with the sumi brush styles in Fresco this week.
Another great pose from the Line of Action site!
I decided from the week prior that I needed to go back to the basics to more intensely assess the gesture in motion, so I broke down the figure into simple shapes and 3 separate stages to also start thinking about what kind of gif I'd like to create. I worked more on fabric and feel I did much better with capturing the quality of the folds and texture of the material this week.
I'm improving on masking and I really enjoy this pose and stance so I redrew the character onto a green/teal paper then altered/masked it in photoshop.
I saw another student using colored paper for an assignment, so I thought that would provide an interesting outcome and give me a break from the stark versus yellowish white when dealing with that aspect in Photoshop regarding curves and levels. Plus, drawing on different colored paper is fun and interesting! So, I redrew the characters from the week prior on various colors of paper and was most pleased with this greenish teal color, but further rendered them with depth and shading this time. I also used a lovely sunset photo I took of my mom's lake house as a setting for my green, sea creature-esque creations. Masking the flowers thrown in the air for the first pose was not easy and pushed those skills further as well.
I'm happy with the hands in this pose, but need to work on the shading and shadows.
This week we extended upon our use of characters in new environments and were able to get creative with that. I found this dynamic dragon image and pasted my characters into it, and then was mindful to alter the shadow on the ground beneath them. I also removed the masked flowers so that it seems more like the character is throwing her hands up frantically at the sight of her compadre getting ready to fight the dragon.
Prior to this I also took my green creature people into Fresco and added some flesh tone, and really enjoy how they came out. They look sort of painterly but smudgy because I experimented with some interesting effects and tools. I really pushed my comfort level in Fresco this week. I enjoy the unique quality of combining analog drawing with the Fresco and I think it gives them a playful quality. I'd like to push this type of experimentation further in the future.
It was especially challenging drawing sheer fabric.
Later in the quarter we were also asked to experiment with fabric and texture and did some drawing sessions with clothed models, so I was able to experiment and play with those aspects, which I very much enjoyed. I used different media to experiment, and feel I've made improvements in some ways. However I am not totally satisfied with how well I've rendered the characteristics of the costume and fabric. Thinking about how an outfit complements a character's pose was fun though.
Above; background by Mohini, characters by Amelia (upper 2) and Clover (lower, front).
I had a lot of fun putting together these little character parties with my colleague's creations and really appreciate this creative and playful exercise. It helped me pay attention to how a character fits into a scene regarding action, color, line weight, style, etc. I also altered the shadows and placed the characters accordingly to make them seem more "grounded" into the scene in the scenario above.
Above; background by Heli, characters (from left to right) by Jenna, Aambr, Hailey, Sol, and Akane. Full house party! I felt as though these characters all seemed to be engaged in some sort of pose related to or resembling dance, so I put them together into one dance stage-like scene.
Below; background by Sol, center character by Jenna, outer 2 characters by Isabel. Looks like a shady situation!
Next time I'd like to add shadows on the ground to help these figures fit more naturally into their scenes instead of obviously pasted.
CONTACT: clmartin@ucsc.edu