To the natives of Africa, the land is their sacred home: while it can be cruel, it also provides for their every need. To the European governments, the continent is a vast stock of natural resources and manpower waiting to be exploited. To both it is a land of mystery and superstition, with crumbling cities older than recorded time, natural wonders of amazing beauty, and living cultures whose stories predate the written word. Welcome to Africa, the Dark Continent, a land ostensibly controlled by the European nations, yet one that does not willingly bow before their economic and military might. Trouble is brewing, making an Africa an exciting and dangerous place for those in pursuit of adventure. This supplement details three new Leagues and expands on the Gazetteer information from the core rules. It also contains four sample player characters and a page of henchmen. This product is compatible with the Hollow Earth Expedition RPG.eBook available at DriveThruRPGContents:New Leagues
The Hunters Club
The Railway Club
Royal Astronomial Society
Africa Gazetteer
Egypt
Alexandria
Alexander's Tomb
Kom el Shoqafa
Cairo
Ben Ezra Synagogue
Khedivial Opera House
Museum of Antiquities
Pyramid Field
The City of the Dead
Cleopatra's Tomb
Pi-Ramesses
Tanis
Tomb of Neferkaptah
British Africa
British Gold Coast
Cape Colony
East Africa Protectorate
Mount Kenya
Rhodesia
City of Monkeys
Congo Free State
Ethiopia
Chabbé
Sof Omar Cave
Land of Punt
Tiya
French Africa
Algeria
Abalessa
Tasili n Ajjer
Mali
Arli
German Africa
East Africa
Cave of Skulls
South-West Africa
West Africa
Kôr
Land of Sheba
Madagascar
South African Republic
Villainous Leagues
The Saou
Sample Characters
Adventurous Novelist
Archaeologist
Man of Mercy
Survival Expert
Sample Henchmen
Bullying Colonial Officer
Egyptologist
Ex-Foreign Legionnaire
Prospector
Railway Engineer
Tribal Hunter
Witch Doctor (Magical)
Witch Doctor (Mundane)
SIDEBAR
New Flaws
The Staff of Ra
African Witchcraft