Society
Fetchling are adaptable creatures, and as such display no singular preference for moral philosophy or the rule of law. Most mimic the cultural norms and governmental structures of those they live near or the creatures they serve. While fetchlings are arguably the most populous race on the Shadow Plane, they rarely rule over their own kind; most serve as vassals or subjects to the great umbral dragons of their homeland, or the bizarre nihiloi who dwell in the deeper darkness. Above all, fetchlings are survivors. Their tenacity, versatility, and devious pragmatism have helped them survive the harsh environs of the Shadow Plane and plots of the powerful creatures dwelling within it. On the Material Plane, especially if unable to return to their home plane at will, fetchlings tend to cluster in small, insular communities of their own kind, mimicking the cultural norms and political structures of those they trade with.
Descended from humans trapped on the Shadow Plane, fetchlings are creatures of darkness and light intertwined. Generations of contact with that strange plane and its denizens have made fetchlings a race apart from humanity. While fetchlings acknowledge their origins, they exhibit little physical or cultural resemblance to their ancestors on the Material Plane, and are often insulted when compared to humans. Some members of the race also take offense at the name fetchling, as it was given to them by humans who saw them as little more than fetchers of rare materials from the Shadow Plane. Most fetchlings instead prefer to be called kayal, a word borrowed from Aklo that roughly translates to “shadow people” or “dusk dwellers.” Infused with the essence of the Shadow Plane and possessing human blood commingled with that of the Shadow Plane’s natives, fetchlings have developed traits and abilities that complement their native plane’s bleak and colorless terrain. Though most fetchlings treat the Shadow Plane as home, they often trade and deal with creatures of the Material Plane. Some fetchlings go so far as to create enclaves on the Material Plane in order to establish alliances and trade routes in areas where the boundary between the two planes is less distinct. These fetchlings often serve as merchants, middlemen, and guides for races on both sides of the planar boundary.
Physical Description
Superficially, fetchlings resemble unnaturally lithe—bordering on fragile—humans. Their adopted home has drained their skin and hair of bright colors. Their complexion ranges from stark white to deep black, and includes all the various shades of gray between those two extremes. Their eyes are pupilless and pronounced, and they typically glow a luminescent shade of yellow or greenish yellow, though rare individuals possess blue-green eyes. While their hair tends to be stark white or pale gray, many fetchlings dye their hair black. Some members of higher station or those who dwell on the Material Plane dye their hair with more striking colors, often favoring deep shades of violet, blue, and crimson.
Racial Traits
Adventurers
The Shadow Plane’s ever-present hazards pose great danger to fetchling adventurers, but also great opportunity. Because of their servile status on their home plane, however, most fetchlings prefer to adventure on the Material Plane, which often offers more freedom and trading opportunities between the two planes. Fetchlings make excellent ninjas, oracles, rangers, rogues, and summoners.
Names
Male Names: Arim, Drosil, Jegan, Somar, Yetar, Zoka.
Female Names: Acera, Amelisce, Inva, Renza, Zaitherin.
On Golarion
Although most fetchlings live on the Plane of Shadow, particularly in the umbral metropolis known as Shadow Absalom, they also congregate in small communities scattered throughout Golarion. The largest concentrations of fetchlings are in Absalom and Nidal, but these groups live very different lives.
In Absalom, fetchlings are often respected traders who pay high prices for colorful dyes, bright flowers, and other items unavailable on the Shadow Plane. In exchange, they offer rare silvery metals, vials of liquid shadow, and other rarities acquired via interplanar trade networks weaving between Absalom and its umbral twin. Although they may live in Absalom for decades, few consider Absalom their true home, and most look forward to returning to the Plane of Shadow. Some of Absalom’s fetchlings insist on calling themselves kayal, a word which means “shadow dweller.” They consider the term “fetchling” to be a racial slur propagated by ignorant humans jealous of their ability to thrive in two worlds.
In contrast, the area of the Shadow Plane reflecting Nidal is the territory of nightshade warlords, kyton torture-abbeys, and worse. As a result, although their lives in Nidal are harsh compared to those of their brethren in Absalom, fetchlings in Nidal rarely travel to the Shadow Plane. The Nidalese treat them as an underclass, pushing them to the margins of society, where they congregate for mutual protection from their cruel human neighbors. Because of their frequent oppression and lifelong distance from the plane that shaped them, which they feel is their true home, fetchlings in Nidal often slip into lives of crime and violence.
RelationsBecause of their shared ancestry, fetchlings interact most easily with humans, though they also find kinship with gnomes and other races that were cut off from their home planes or are not native to the Material Plane. Their pragmatism and adaptable nature put them at odds with warlike or destructive races, and when they do have to deal with orcs, goblinoids, or other savage cultures, fetchlings will often play the part of the fawning sycophant, a tactic learned from serving umbral dragons and one they see as key to their race’s survival. Strangely, their relationship with dwarves and elves are rather strained. Dwarves find fetchlings duplicitous and creepy, while the tension with elves is so subtle and inexplicable that both races find it difficult to explain.
Alignment and Religion
Fetchlings—especially those living outside the Shadow Plane—worship a wide variety of gods. A small number of evil fetchlings worship demon lords of darkness and lust.