This is a game for or 2-4 players who battle against each other for points.
Use one deck with jokers for every two players.
Each player gets five cards.
Remaining cards become a draw pile.
On your turn, take one card from the draw pile and play one card.
Each card is worth its number in points. (Aces are one point).
Cards put on the table score points but can also be attacked.
Cards in hand of opposite color can take cards that are one below their points.
(For example: a red 5 can take a black 4)
Some cards (see below) have special abilities for capture.
To capture a card, play your attack card then discard both the attack card and the target card.
The Ace played allows you to remove a 10 of an opposite color OR take another turn. Aces are worth one point.
A Two played allows you to draw two more cards, play one, then discard two cards at the end of your turn.
A Jack can steal any opponent's card. The stolen card is put into the player's points and the Jack is discarded.
A Queen can be set on the table and protects the player from any attacks except Jokers and Kings. Queens have no point value.
A King can remove a Queen but has no point value.
A Joker allows the player to get a new hand and take another turn. The entire previous hand and the Joker is discarded.
The first player to score exactly 30 points at any time on the table is the winner.