Create precise instructions or sequences that form a basis for a solution. (5a)
Example:
With the teacher, the students will complete a science project as a class. The students will come up with the instructions in a detailed fashion to complete a solution.
Resources:
None
Collect, organize and analyze data using digital tools. (5b)- SCIENCE
Example:
Using a teacher created Google Spreadsheet, the students would complete collect data on likes and dislikes (who like chocolate milk and who doesn’t). The students would report to the teacher and the teacher would place the correct items into the spreadsheet. At the end, the teacher would show them pie graph on the results.
Resources:
Google Spreadsheet: https://docs.google.com/spreadsheets/u/0/
Break down a problem into parts and methods to solve a problem. (5c)
Example:
Students will take a problem within their community and break down what the problems are and then brainstorm ways to solve the problem. Students will follow through with this in Knowledge Constructor Standard 3D.
Resources:
None
Use coding to create and test automated solutions to a task. (5d)
Example:
Students will use Osmo to interact and solve computer programming tasks.
Resources:
Osmo: http://www.playosmo.com
Create a series of ordered steps using programming code. (5d)
Example:
Students will use Osmo to interact and solve computer programming tasks.
Resources:
Osmo: http://www.playosmo.com