Understand and identify appropriate situations when and where to use personal devices. (4a)
Example:
At the beginning of the year, the teacher would discuss not only the types of situations where the classroom technology can be used, but also why this is the case.
Resources:
None
Develop, test and refine a prototype of a new product or an improvement to a current product. (4a, 4c, 6c)- READING, SCIENCE
Example:
Read the book "Junk Re-Thunk" with the students. The students should then "rethunk" how they can use junk by creating a toy out of recycled junk that is thrown away at home. The students should plan, test and create a prototype of a "rethunk toy". Students will present their "new" toys to the class.
Resources:
Scrapkins website: http://www.thescrapkins.com/
Create an original work based upon a story, activity or event using a variety of digital tools and resources.
Example:
Using the Shutterfly Photo Story app, students would be guided over a few weeks to create a story. The story would consist of the student identifying a problem and then writing the story of how the problem was resolved. The students would either draw or take digital photographs to illustrate their book. Once the book is completed, it would be sent to Shutterfly to be published. The students would then invite their parents and family into the classroom where they would read their story to their family and classmates. The students would then be presented with their own copy of the book. The teacher would place a copy of their book into the classroom library.
Resources:
Shutterfly Photo Story: http://www.shutterfly.com/photostoryclassroom/
Explore 2D and 3D software to create products. (4b)- SOCIAL STUDIES
Example:
Students should plan and draw a replica of one of the States. Students should place a small hole where the capital of the state is located on their map.
Resources:
Tinkercad Website: https://www.tinkercad.com/
Use brainstorming software to plan the design process of a product. (4b)- SOCIAL STUDIES
Example:
Students will brainstorm within their group concerning their state report. Students will need to brainstorm on the different aspects of the project and the design of the project.
Resources:
Mindmapping Software: http://bubbl.us
Use technology to express original ideas in various formats (e.g., text, drawing, digital images, videos, sounds.)
Example:
Students will use Flat.IO to create their own song about a historical event. The students will write the song, create the melody and perform with the class.
Resources:
Flat.IO: http://flat.io
Develop the solution to an open-ended problem. (4d)- SCIENCE
Example:
Students will be given a challenge to successfully get an uncracked egg across the room using only the materials that they were given.
Resources:
None