Psychology
UX & Psychlogy
2022/05/21 (新增連結)
2022/05/22 (新增投影片)
簡介
使用者經驗就是一個心理現象,所以,很多的現象跟心理學息息相關。有些是認知心理學,是跟人對文字、圖片的認知有關,有些是跟記憶有關,有些是跟情緒有關,有些則是屬於社會心理學是屬於跟人與人的互動有關。
從使用者接觸產品的過程來看,首先,從得到使用者的注意開始,因為,人的認知能力有限,所以,要透過Information Architecture、Visual Hierachy來以獲取使用者的注意。
接下來,當取得使用者的注意之後,使用者再決定是否採取行動(如:購買)前,會需要大量的資訊輔助決策,如何降低認知負擔,也是很重要的,所以,要透過Information Architecture、Visual Hierachy來提供使用者決策所需要的資訊。
在瀏覽資訊的過程中,因為人的記憶也有限,所以,跟自己相關的、跟過去經驗相關的、會產生重大情緒的、最近的資訊,會比較容易記住。如何讓使用者記得,也是很重要的。
另外,有些人也不喜歡新奇的事物,會等待別人去試,有些人則是喜歡新奇的事物,在乎的產品特色也不太一樣,所以,針對不同個性的使用者,也要有不同的方式來提高使用者經驗。
![](https://www.google.com/images/icons/product/drive-32.png)
2022/05/22
2024/05/06 (更新投影片)
個人心理學
認知
記憶
情緒
社會心理學
Kano Model
Psychology Makes You a Better UX Designer (2:48) NN group
Are You a Cognitive Designer? (Don Norman) (1:38) NN group
5 psychological principles that will improve your customer experience **
People prefer simplicity over complexity
People love choice — but not too much
Choice Overload
Choice Overload Impedes User Decision-Making (2:45) NN group
Lots of options attracted customers to browse, but fewer choices got them to buy.
People only remember an experience based on its peak and its end-point.
the Peak-end Rule
the more intense and more recent the feelings, the more memorable the experience.
People prefer relevant, personalized messages
Cocktail Party Effect
People are scared to try new things — unless everyone else is doing it too.
Social Proof
The Social Proof Principle The Six Principles of Influence (4:25)
Social proof in UX: An ancestral habit demoted to dark pattern
Things to do
Use social proof only if it brings value to your users
Display the forms of social proof that best fit your product
Reduce uncertainty and highlight the decisions of similar people
Test before implementing social proof
Things to avoid
Don’t use fake social evidence to create artificial engagement
Don’t use social proof if it diminishes the focus on your content
Low proof is worse than no proof
Don’t be an asshole
How Important Is Psychology For User Experience?
Gestalt and User Experience
Totality
The Principle of Totality says that a conscious experience must be considered globally, taking into account all of the physical and mental aspects of the individual simultaneously.
This means that the human perception is heavily influenced by our expectations and motivations. It takes into account not only what is presented to us but interprets it by what’s inside our minds at that time.
Isomorphism
The Principle of Psychophysical Isomorphism states that a conscious experience is structurally identical to the activity of the brain. This means that the isomorphism is between the perception of a stimulus and brain activity, not between the physical stimulus and the brain activity itself.
User Experience is … Psychology
These are probably most familiar in ecommerce situations to gently (or not so gently) nudge you to buy or ‘convert’. But they can also be seen working in other digital products as well.(Coglode.com)
The more you understand about how people feel and think and how the mind works, the broader your understanding and empathy of how people are feeling before, during and after they have used your product. (Coglode.com)
The Laws of UX - 19 Psychological Design Principles (10:03)
Fitts's Law
Hick's Law
Jakob's Law
Law of Common Region (Gestalt Principles)
Law of Prägnanz (Gestalt Principles)
Law of Proximity (Gestalt Principles)
Law of Similarity (Gestalt Principles)
Law of Uniform Connectedness (Gestalt Principles)
Miller's Law
Pareto Principle
Peak-End Rule
Serial Position Effect
is a collection of best practices that designers can consider when building user interfaces.
Heuristics (經驗法則)
Principles (原則)
Occam’s razor: Applying philosophy in design
The explanation requiring the fewest assumptions is most likely to be correct
If you have two theories that both explain the observed facts, then you should use the simplest until more evidence comes along
It is futile to do with more what can be done with fewer
The Law of Conservation of Complexity
Gestalt Principles (完形心理學)
Cognitive Bias (認知偏見)
How UX Designers Use Psychology to Manipulate Their Users
Pattern-recognition machines
Variable Rewards
Rewards of the hunt, rewards of the tribe, and rewards of the self.
Design psychology and the neuroscience behind awesome UX
Design Psychology Tip #1: Make It Easy to Identify
Design Psychology Tip #2: Indicate What’s Coming
Design Psychology Tip #3: Organize for Lazy Readers
Tame Your Text
Work with Color Pop and Contrast
Design Psychology Tip #4: Gut Check
The Five Principles of UX Design Psychology: Can You Predict the Behavior of Your Users?
Principle of Least Effort: Make your users think less
Von Restorff Effect: The heart of UX Psychology
Hick’s Law: An essential law for every UX designer
The Serial Position Effect: One of the core design principles
Examples from the wild: How companies use these laws in their user experience design
Psychological principles for every product designer
Anchoring Bias
Survivorship Bias
Decoy Effect
Curse of Knowledge
Recognition over Recall
More psychological principles for product designers
Spacing Effect
Affect Heuristic
Cashless Effect
Discoverability
Backfire Effect
How do you get users to view what you want them to? : 5 laws of UX that help improve discoverability and access.
Jakob’s Law: Don’t reinvent the wheel
Hick’s Law: Reduce the number of choices to be made
Progressive Disclosure: Prioritize important features first
Law of Proximity: Group related features together
Law of Closure: Indicate the presence of more content
10 Psychological rules I used to make users love at first sight
Cognitive Psychology
Design Psychologies 101: use the way humans think to make better UI
Principle 1: Hick’s law, Cognitive Load and Information Understanding
Hick’s Law tells that Time to make a decision increases with the complexity of available options.
Principle 2: Miller’s law and limits of human short-term memory
Miller’s law says that the average human can memorize around 7 items in short-term memory.
Principle 3. Jackob Nielsen Law, Mental Models, and User Expectation
One of the founding fathers in Usability testing Jacob Nielsen finds out, that users expect your website to work as other websites they previously visited.
Hicks Law
Miller’s Law
Jakob’s Law
5 Essential Laws for UX Designers
Hick’s Law
Fitts’ Law
Jakob’s Law
Miller’s Law
Parkinson’s Law
Parkinson’s Law states that work will keep expanding to fill up the available time for completion.
Fitts's Law
Fitts's Law (2:01) NNGroup
UX Laws - Fitts's Law - Learn UX / UI with Alexis Solomon (3:41)
Hick's Law
UX Laws - Hick's Law - Learn UX / UI with Alexis Solomon (3:07)
Hick's Law: Designing Long Menu Lists (2:48) NNGroup
How to make the Hick-Hyman’s law work for you
So How Does This Relate To Digital Products?
Reduce The Clutter In Your Navigation
Minimize The Unnecessary Distraction
Simplify Your Subscriptions Offering
Miller's Law
Miller's Law Explained (5:34)
Jakob's Law
Jakob's Law of Internet User Experience (1:56) by Jacob Nielson
UX Laws - Jakob's Law - Learn UX / UI with Alexis Solomon (3:32)
What is a Mental Model? (2:32) NN group
Jakob’s Law revisited: Don’t reinvent the wheel, but sometimes do
It’s okay to deviate from the norms if it assists the user
Modern UX design is killing creativity : Developing a better user experience requires taking risks
Adding an unfamiliar element or behavior to a website or app is a considerable gamble. However, sometimes users do not know what they want until we discover and push unique concepts that best solves their needs.
Let go of anchoring bias to build more effective products : How a new app that’s challenging existing video calling software reminded me of this potent cognitive bias
Gestalt Principles
簡單的說,就是個別的元件組集合起來,會比個別元件的加總還多,換句話說,就是元件組合起來會產生額外的意義。這些原則其實就是Visual Hierachy 背後的認知心理學概念。這個概念不是很容易理解,看一下以下的說明:
Gestalt Principles. How psychology influences your design strategy. (6:24)
Similarity
Proximity
Continuity
Closure
Figure-ground
other principles of perception:
Simplicity and familiarity effect.
The Gestalt Principles | Basics for Beginners (17:20)
Continuity
Closure
Similarity
Proximity
Symmetry
Figure-ground
Basics of memory, perception, and Gestalt principles: Why memory, perception, and the Gestalt principles are important and how Apple utilizes them for its audience.
Proximity: The Proximity principle says this: when we put elements and information next to each other, we perceive them as being grouped.
Similarity: The Similarity principle states that we tend to group elements we perceive as being similar (color, size, type, etc.)
Continuity: The Continuity principle: our visual perception tends to perceive continuous forms, even when it’s not a continuous form.
Figure/ground: The Figure/ground principle helps us create the perception of depth.
Gestalt Principles (by Interaction Design Foundation)
Closure (Reification)
Common Region
Figure/Ground (Multi-stability)
Proximity (Emergence)
Understanding Gestalt Principles and its implications to good UX
The law of similarity
The law of proximity
Law of common region
The law of focal point
The law of closure
Gestalt Principles for Designers – Applying Visual Psychology to Modern Day Design
Similarity
Grouping
Closure
Continuation
The Figure-Ground Relationship
Power-up your designs with a psychology theory: Gestalt
Principle #1: Proximity
Principle #2: Similarity
Principle #3: Continuation
Principle #4: Closure, and Figure/Ground
Principle #5: Symmetry and order
Principle #6: Common Fate
7 Gestalt principles of visual perception: cognitive psychology for UX
Figure-ground
Similarity
Proximity
Common region
Continuity
Closure
Focal point
User Experience
User Psychology in UX/UI design
Hick’s Law
Numerous options tend to confuse us
Designing With Psychology
Reward And Punishment
Conditioning And Addiction
Feedback Loops
Judging A Book By Its Cover
3 practical cheat sheets for designing attention grabbing UIs: Improve your design skills with the power of cognitive psychology and user behavior.
Above the fold
we need to put the highest priority content above the fold
The Law of Closure & the Illusion of Completeness
Fonts
Font-family
Font-weight
Font-size
Color
What is a mental model and how does it relate to user experience?
How does it relate to user experience?
Jakob’s Law
Gestalt Principles
Mental models and Cultural context
Mental models and Innovation
Designing Better Choices for Your Users
As the book Nudge by Richard Thaler states, anyone who creates the environment in which decisions are made is known as a ‘Choice Architect’. And it’s a part of almost all types of jobs (from doctors, accountants to architects).
Status Quo Bias
Changing eating behaviour only by changing places
Default options can have a big impact
Sometimes an “opt-in” should be a default
Doctor cutouts that boost sales
Saying it in a different manner
When making a decision, we have a bias towards positive things.
Increase the default number
Create an illusion of progress to encourage action
Schiphol’s restroom
Product design / design
Designing Perceptions Instead of Solutions
Perception is key
Sometimes telling it in a different manner can change the way you see it
Maybe all you need is a change of angle?
Understanding user psychology to improve your product design
Why Psychology?
How Psychology Can Help Improve Design
Mental Model
Focal Point Principle
Gestalt’s Principles
Users Learn From Examples
Social Proof
Products with Personality (Part 1): Driving Emotional Connection
Driving Emotional Connections
Make it Human, Make it Memorable
Consumer Products with Personality
Designing for Emotion
The Business of Removing Negatives from a Product
Removing negatives from UX
Satisficing and maximising
Understanding people to understand their actions
Quality and performance is subjective
How market research lies to you
We look for avoiding embarassement
Bias
10 psychological biases that are more common than you think…and how they impact your product decisions.
The Confirmation Bias
The Hindsight Bias
The Anchoring Bias
The Misinformation Effect
The Actor Observer Bias
The False-Consensus Effect
The Halo Effect
The Self-Serving Bias
The Availability Heuristic
The Optimism Bias
The Psychology of Design: 101 Cognitive Biases & Principles That Affect Your UX
Every time users interact with your product, they:
Filter the information
Seek the meaning of it
Act within a given time
Store bits of the interaction in their memories
How to improve Experience Design by managing cognitive biases
The Curse of Knowledge
The Halo and Horn effects
The Halo effect is a cognitive bias that occurs when a positive impression in one aspect of a product or service shapes the overall impression of it.
The Horn effect is the exact opposite — a negative experience in one aspect determines an overall negative perception of the product or service.
Dunning Kruger effect
10 cognitive biases that shape our world
The Availability Heuristic
The Affect Heuristic
The Anchoring Effect
The Endowment Effect
Hindsight Bias
The Sunk Cost Fallacy
The Halo Effect
Social proof
Dunning-Kruger effect
IKEA effect
The scarcity effect
Behavior Economics
Behavioural Economics: Descriptive Norms
Norms rule your day
Descriptive norm
Injunctive norm
Implicit Norms
Explicit Norms
The Top 5 Behavioural Economics Principles for Designers
Anchoring
Defaulting
Friction Costs
Ostrich Effect
Social Proof
Human behavior
How to Use Cialdini’s 6 Principles of Persuasion to Boost Conversions
Reciprocity
Commitment/consistency
Social proof
Authority
Liking
Scarcity
7 Principles That Influence Our Behaviour
Limit the number to increase the amount bought
Context may influence your behaviour
Remove the symbol to reduce the “pain”
We hate losing stuff
loss aversion
Increasing commitment with friends
The power of a default option
We tend to choose the middle option
The Goldilocks Effect.
Principles That Influence Human Behaviour
Spending amount depends on the context
We prefer to stay consistent with our choices
Context is more important than content
Our brain is often on auto pilot
Generalising information issues
Perception is everything
How to Influence Choice Through Default Effect: Choice architecture and the cost of thinking
The default effect
Why we tend to choose the default?
Cognitive effort
Overconfidence at the top levels
Overconfidence in communication
Optimism and overconfidence
Context is key
Expect error
Try to take a step back
What behavioral science has to say about user interface performance
Normative Social Influence
ratings, reviews, and recommendations
The Feeling of Indebtedness
Reciprocity Situations and Rewards
Scarcity
10 Powerful User Nudges Illustrated: A quick intro to the world of human psychology and irrationality
Ikea Effect: Personal Investment
Commitment: Public Pledge
Chunking: Offer Small, Well-Defined Tasks
Hyperbolic Discounting: The Power of Now
The Paradox of Choice
Reciprocation: Give And You Will Receive
Relativity: We Make Judgements Relatively and not Absolutely
Representativeness: The effects of expectation and stereotyping
Scarcity: Wanting what we can’t have
Status Quote Bias
7 design psychology fundamentals every designer should know
Social Proof
Authority
Scarcity
Reciprocity
Illusion of rationality
Decision paralysis
Intermittent enforcement
5 Examples of How Priming Influences Behaviour
How smell can influence your behaviour
Using images to improve performance
What you read will influence how you behave
Reading words related to the elderly can make people move slower
Music may influence taste
How the power of priming can transform your brand experience: Or why a coronavirus can sell more beer.
To Become Super-Likable, Practice “The Ben Franklin Effect”
A strategy to enhance your likability
Learn about the people you wish to befriend
Ask for a targeted favor
The gratitude sandwich
This Simple Framework Can Help You Sell More of Anything
Consumer choice is relative, and the way you present your offers is costing you sales if you aren’t incorporating these tips from behavioral economics
Major behavioral theories, explained
Transtheoretical model
Theory of planned behavior (based on the theory of reasoned action)
MINDSPACE approach
Fogg model
Hook model