After I received feedback, I learned that I need to improve the darkness and the proportions of one object to another (e.i. eyes to nose, nose to mouth). I figured out that the drawing was too light, barely any "real" dark spots on there. I thought if I kept it light, then it would be easier to fix, but that didn't even work out at the end. It just made some places look blurry, some places too smudgy, and it ended up making it harder to draw else where since it made some places look further back since they were darker.
Three main concepts I learned are correct facial proportions, how to draw eyes, mouth and nose, and how to use charcoal to show further dimension. Facial proportions were probably the hardest, As I was drawing if I was looking at something too long it mixed me up, it made me see everything as wrong, and I made too many changes for it to look as accurate as possible. I think the easiest was learning how to draw the features, learning them individually was about 10 times easier than actually placing them on the face and trying to get them to harmonize further than actually needed. Drawing with Charcoal was hard to get the hang of at first, but if you found a good charcoal pencil, and understand how much pressure to put/adjust for the features/darkness, then it became easier. It was more of an adjusting thing from lighter pencils to something too dark/thick.
Purpose:
To use the correct facial proportions to draw yourself as accurately as you can;
To draw the individual features, eyes, nose, mouth in a convincing 3D way;
To use the “grid” method to help you draw accurately;
To use charcoal and a stomp to show value changes and dimension.