I am an accomplished Researcher/Designer with over 10 years of experience in designing high-value solutions for companies that prioritize their customers. My career journey has encompassed a variety of roles, including Product Support Specialist, Product Designer, User Experience Designer, and User Experience Researcher. In these roles, I have consistently demonstrated my ability to bridge the gap between business and user needs, ensuring successful product development and customer satisfaction.
My design philosophy centres around lean approaches, where I aim to maximize impact with the least amount of research and design work necessary. I specialize in capturing user and customer behavior insights to rapidly deliver viable, usable, desirable, and feasible solutions. My expertise spans digital platforms, marketplaces, websites, CRMs, products, and services, and I have honed my skills through diverse collaborations with subject-matter experts, designers, and problem-solvers from various professional backgrounds.
I am committed to helping design-to-make specialists worldwide simulate their products efficiently.My passion for design extends to making people's lives better while ensuring commercial success. My career has been enriched by experiences in international finance, media, energy, and education sectors. Additionally, my doctoral research has equipped me with the expertise to help organisations navigate disruptive changes and develop resilience practices.I am deeply enthusiastic about using design to drive commercial outcomes and improve the lives of individuals. Let's connect and explore opportunities to collaborate on innovative projects and create meaningful user experiences.
Leading the strategic development and operations of Monash University’s Makerspace Network, fostering innovation, collaboration, and hands-on learning by connecting students, staff, and industry with cutting-edge fabrication technologies.
Designed and delivered instructional services, teaching content to a diverse audience, including professionals, academics and students.
Managed a team to achieve Graphisoft West’s marketing goals, resulting in global recognition as 2018 Reseller of the Year.
Developed and led a UX research program in collaboration with key stakeholders, facilitated co-creation workshops and data collection sessions.
Collaborated with cross-functional teams to identify emerging trends, develop marketing materials, and coordinate outreach campaigns.
Managed the company’s website, blog and social media accounts on Linkedin, Facebook, and Instagram.
Ensured program effectiveness by staying connected to industry trends and incorporating insights into the curriculum.
Received “Commission for Improving Quality” grant for a 3D printing/ VR lab. Managed over $75 000 AUD funding.
Hired and instructed a team of 10+ assistants.
Providing hands-on experiences by promoting innovation, leading to the completion of 10+ research projects.
Cultivated strong relationships with industry professionals, leading to guest lectures and funding opportunities.
Delivered instructional services. Prepared course materials and graded assignments.
Coordinated/Delivered over $1800 000 AUD in instructional services. Prepared course materials and graded 500+ assignments.
Integration of augmented reality and virtual reality technologies in teaching design and architecture.
Taught courses (selection): Augmented Interactions, Architectural Design, Design Interaction, Interactive Product Design, Immersive Technologies, UX Design, Tangible Media, Data Visualisation, Digital Media, Sustainable Design, Web and Mobile Design.
Research project: Designing media architecture with virtual reality in design education (approx. valued $250 000 AUD)
I led all aspects of a 4-year research project on designing media architecture with immersive technologies in architecture education. I designed and analysed data from 3 research case studies using UX design evaluation methods such as user journey mapping and personas. I conducted user research through interviews, surveys, and observations, with approx. 200 participants.
Research focuses on digital technologies, immersive environments, interactive computer graphics, UX design, digital twins, BIM and parametric design, establishing new connections between the digital and physical worlds.
Specialisation in interactive architecture and the integration of architectural design with the environment and people.
Delivered instructional services. Prepared course materials and graded assignments.
Developed and launched the browser-based software Inzept3D, offering cost-effective and user-friendly visualisation
Start-up supported by the European Regional Development Fund (ERDF), the Ministry for Innovation, Science and Research of the State of North Rhine-Westphalia and Bochum University of Applied Sciences (valued $570 000 AUD)
I led all aspects of a 4-year research project “Designing media architecture with virtual reality in architecture studio education”.
I applied effective learning principles and developed course design content to engage students and encourage participation. I analysed data from 3 case studies using UX design evaluation methods such as user journey maps and personas. I conducted user research through interviews, surveys, and observations, with approx. 200 participants.
Research focuses on digital technologies, immersive environments, interactive computer graphics, UX design, digital twins, and parametric design, establishing connections between the digital and physical worlds.
Program focused on communications strategies, project management, data management, product and service marketing.
Acquired skills in crafting effective communication plans for architectural concepts and products, adeptly managing projects from conception to release, handling and analysing data.
Program focused on design principles, CAD, 3D modelling, urban design, building physics, construction techniques, material technologies, construction management, structural design, visualisation, interior design, lighting design, sustainability, furniture design, and photography.
Acquired skills to conceptualise and develop architectural projects, consider the broader context of urban design, create energy-efficient and sustainable structures, manage projects from conception to release, and effectively communicate designs through visualisation.
Archicad Tutor, Allplan Coach, Vectorworks Tutor, and Building Information Modeling (BIM) Manager
Provided specialised knowledge and expertise in application design and usability
Provided subject matter expertise on software design and usability.
Organised various events with industry and research partners to establish collaborations within the community.
Provided subject matter expertise regarding social media channels and marketing