Developing a Hyper-Realistic Digital Avatar: Crafting an Advanced Metahuman Replica of Myself.
Role: Data Collection, Scanning, Design
Case Study
Tools: RealityCapture , Unreal Engine
Period: November 2023
Developing a Hyper-Realistic Digital Avatar: Crafting an Advanced Metahuman Replica of Myself" is a project aimed at creating a highly sophisticated and realistic digital version of myself. The project leverages cutting-edge technology such as RealityCapture to generate a scan of myself using my mobile phone and Unreal Engine to optimise the 3D model. I animated my digital twin using the Unreal Engine Metahuman component to mimic unique behaviours and expressions.