π WakfuCalc is a set of tools that helps you with Wakfu theorycraft.
ππHere is the link to the latest version of the project:
https://sites.google.com/view/wakfucalc/en/calcΒ
Version EN-1.0.3 π¬π§ Β | Β Apr 30, 2025 π
WakfuCalc is a spreadsheet that currently features 14 different tools.
Each tool is located in a separate tab in the calc and each has its own explanations page on this site, which should meet a twofold goal: showing you how the tool can be useful to you β and showing you how to use it π
The 14 tools are:
βοΈ A damage calculator
π A heal calculator
π An armor calculator
βοΈ A build comparison tool (Effective Masteries)
β€οΈ A tankiness comparison tool
π‘οΈ The Blocking Expert sublimation block break-even point table
π A flat resistance < > % resistance table & converter
β‘ A Force of Will & AP / MP removals calculator
π² A lvl 186+ mobs "encyclopedia"
βοΈ A Lock / Dodge & MP / AP losses calculator
π A Lock / Dodge & MP / AP losses against lvl 186+ mobs overview table
β³ An initiative calculator to play first against lvl 186+ bosses in dungeons
πͺ A stasis difficulty and rewards scaling summary table
πͺ An overview of the formulas in Wakfu & WakfuCalc
Additionnally, a page from this site is dealing with π general rules on how to use WakfuCalc, another page introduces you to π special cases and advanced mechanics, and a last page offers you other π‘ resources that are not directly included into the calc, but that may still be of interest.
WakfuCalc is mainly intended for nerds players who have an interest in theorycraft, since it allows to precisely calculate and provide for a number of game mechanics. Furthermore, this project may help you in improving your understanding of the game π§
If you are unsure whether you belong to this category of players or not, I nonetheless invite you to read the next part below on "What is the purpose of WakfuCalc", so that you may have a better idea of how it can help you.
I will try to show you the possibilities that WakfuCalc gives you: how this project can be relevant to you, to what problems and questions it may give you an answer, in other words, how it can help you β
From a general standpoint first: Wakfu relies on various mechanics and game elements such as lock and dodge, AP / MP removals, damage, armors, resistances, masteries, critical hits, block chance,...
Each mechanic obeys to specific rules and formulas that define how it works π
π The purpose of the various WakfuCalc calculators is to know for you all these formulas and these rules, and to do the math for you, with no mistake and instantly πͺ so that the calc provides you numerical data π to take insightful decisions, be it in your fights, your strategies or your builds, and gives you answers to questions such as:Β
βοΈππ How much damage / heal / armor can I do with my character?
βοΈ Is my build with 6900 masteries, 60% damage inflicted and 68% CH more powerful than my other build with 6300 masteries, 80% damage inflicted and 55% CH?
β€οΈ Is my build with 22 000 HPs, 73% res and 41% block more or less tanky than my other build with 24 500 HPs, 67% res, 61% block and a Blocking Expert sublimation?
π‘οΈ When does the Blocking Expert sublimation become worth it?
π Can I get 1 extra % res with just 3 flat res points?
β‘ How much Force of Will do I need at least to secure a 3 MPs removal to the boss with the Tax of my Enutrof?
βοΈπ How much lock or dodge can I be content with to dodge or lock efficiently a given mob or group of mobs?
β³ How much initiative do I need to play first before the boss of a given lvl 186+ dungeon?
π’ Why log(0.8) / log(0.8) != 1
π How many Gobballs does it take to change a lightbulb?
βοΈ Any constructive feedback or question are welcome.
π¬ To get in touch with me, you can join the WakfuCalc Discord server: https://discord.gg/CX5rvZA3NT
βΉοΈ If you want to reuse or share resources from WakfuCalc or from this site, I would be grateful to you for crediting me.
π I would like to thank people who have helped and supported me on this project: Fica, who first gave me the motivation to start this project, [Siu] and [Enio] for their patience and their answers to my (numerous) questions, [Koko] for his help on the forum, Pingu (from Method) who helped me a great deal on technical matters, Ranatsumalix, Mareha, Tempestum & Theck for their help on some formulas, Biditchoun for his review of the EN translation, Desk for his testing and feedback, Navet for his support, and my guildmates from La Plonk ( <3 ), because they are my homies.
Thanks to all who have given me useful feedback on this project
π²β‘βοΈπβ³ [186+ Mobs] Changed HP values of high level mobs after 1.87 update
Β πͺ [Stasis Scaling] Changed damage bonus gained by monsters against enemy summons in S5+