What can AR do to bring heritage sites to life? - MuseumNext
Augmented Reality in Historical Sites - AR-Locations
Collaboration with Noami Martinez
How can photogrammetry, augmented reality, and rapid prototyping be utilized to create a digital library of artifacts?
Our research involves using photogrammetry to create 3D scans of artifacts/collections, and generating QR codes for each. When scanned, we will utilize augmented reality (AR) to provide more visual information about the artifacts. Our intent is to increase accessibility to view these collections on the 3D model hosting website, Sketchfab, for students and the general public who may not be able to view them physically. In the end, a rapid prototype will be produced of some of the objects to be paired with a corresponding QR code, for exhibition purposes.
The site we have currently decided to host the scanned objects on is Sketchfab. Accredited institutions, such as the Smithsonian Museum, have uploaded their collections onto it. Here is a link to the current library of scanned objects provided by the Smithsonian: https://sketchfab.com/Smithsonian
With Sketchfab, the copyright and use of the scanned objects can be controlled, as 3D scans and models are sent to the Public Domain using the Creative Commons (CC) Public Domain Dedication. They also offer a variety of other licensing if required.
Currently, the Basic and Free plan offers an upload of 10 objects a month, which is the maximum number of objects we anticipate for rapid prototyping. The number is subject to change depending on the collection scanned. https://sketchfab.com/plans
Schedule a Zoom Meeting and tour of the artifacts available
Discuss which collection(s) will be used for photogrammetry
Set up appointments for 3D scanning using Polycam
Put the scanned data into Blender modeling software for optimization
When scans are complete, create a catalog of item using the website Sketchfab and Adobe Acrobat
3D print object and ready each prototype for exhibition purposes
Develop AR interactions using Adobe Aero
With consideration of the submission limits within Sketchfab, we will also create a PDF document using Adobe Acrobat that contains the scans and their corresponding information. This PDF catalog will serve as a master-document of all the objects scanned. A digital file of each object will be available within this document for a complete digital render that our partner or other authorized viewers may reference.
The rapid prototypes of select objects will be presented at the Mirabella STEP Gallery in Tempe, from April 29th to May 3rd, 2024. This showing will contain works from other students in the Visualization and Prototyping course with Dan Collins.
A QR code will be assigned to each object to generate an augmented reality (AR) experience containing information about the object and its background. These codes can be scanned using any smartphone camera.
Esther Elia’s visual practice delves into her Assyrian and Irish heritage to explore diasporic identity, community engagement, and historic preservation.
Clarence Cruz is a traditional pottery artist who incorporates incised designs in the typical Ohkay Owingeh micaceous clay styles. He is known for using traditional methods to make authentic museum-quality pottery, and for teaching pottery-making to students of all backgrounds.
3D prints and QR codes soon.
First AR Prototype
My intent was for you to be able to rotate the objects around with your fingers, but I could not figure out nor think it is a feature, so I made a button control system in Adobe Aero.
Had to consider the origin point due to it clipping during AR process
Size changes, They would be too big when put in Live mode r too small
Position. Had to rotate and move the position so it would not clip through the buttons.
Dynamic vs Static QR codes
Make all QR codes used Dynamic QR codes so we can replace links and data without changing the printing.
Clarence Cruz
Esther Elia