3D model with ball sockets, inspired by Keith Harring's artwork
Arms, hands, knees, and ankles are intended to be able to move for dynamic poses
Connector detail in the hands to be able to connect models to one another for interactive posing
Created and rendered a 3D model of a donut using tutorials by Blender Guru on YouTube: Blender 4.0 Beginner Donut Tutorial (NEW) - YouTube
Did a simplified version since the complete tutorial currently goes beyond the scope of what I need for 3D rendering (i.e. Personal Research Project)
Shaped donut and icing
Smoothed/adjusted icing using modifiers
Applied color
Applied nodes to create circle sprinkles atop the icing and randomize their placement
Adjusted sprinkles by changing sprinkle density in nodes
Rendered sprinkles and icing to appear more organic
Adjusted camera and lighting
Used 'Cycles' renderer
Completed Donut Angle 1
Completed Donut Angle 2