Bloomings are undead hostile mobs that inflict Poison.
In any location a Zombie would spawn in a Lush Cave, a Blooming spawns instead.
Bloomings don't spawn with any extra items or gear.
Guaranteed drops:
0-2 Rotten Flesh (amount boosted by Looting)
Random drops (the mob drops exactly one of these):
0-2 Moss Block (amount boosted by Looting)
0-2 Moss Carpet (amount boosted by Looting)
0-2 Glow Berries (amount boosted by Looting)
Rare drops (these drops aren't guaranteed, and the mob must be killed by a player or tamed Wolf):
1 Iron Ingot
1 Spore Blossom
Rare drop chance is boosted by Looting.
Bloomings can drop Mob Souls.
Bloomings use melee attacks on nearby players. If you're hit by a Blooming, you get the Poison II effect for 10 seconds.
Otherwise, Bloomings act like Zombies, with the following exceptions:
They cannot pick up dropped items.
They have no baby variant.
They have different voices.
Bloomings are affected by the Smite enchantment.
A Blooming protecting its cave.
Health: 20
Natural Armor: 2
Type: Hostile Undead Monster