Bloomings are undead hostile mobs that inflict Poison.
In any location a Zombie would spawn in a Lush Cave, three Bloomings spawns instead.
Bloomings don't spawn with any extra items or gear.
Guaranteed drops:
0-2 Rotten Flesh (amount boosted by Looting)
Random drops (the mob drops exactly one of these):
0-2 Moss Block (amount boosted by Looting)
0-2 Moss Carpet (amount boosted by Looting)
0-2 Glow Berries (amount boosted by Looting)
Rare drops (these drops aren't guaranteed, and the mob must be killed by a player or tamed Wolf):
1 Iron Ingot
1 Spore Blossom
Rare drop chance is boosted by Looting.
Bloomings can drop Mob Souls.
Bloomings use melee attacks on nearby players. If you're hit by a Blooming, you get the Poison II effect for 10 seconds.
Otherwise, Bloomings act like Zombies, with the following exceptions:
They cannot pick up dropped items.
They have no baby variant.
They have different voices.
Bloomings are affected by the Smite enchantment.
The audio for Bloomings was recorded by the wonderful Cult404!
A Blooming protecting its cave.
Health: 20
Natural Armor: 2
Type: Hostile Undead Monster