Lesson 2

The influencer and the influenced

Warm up

Shields.mov

Protector and enemy

  • Scatter evenly around the room.
  • Without saying anything, each player must think of one other person in the room.
  • This person is your enemy (for the purposes of the game only).
  • Everyone moves around the room, trying to keep as far away from this person as possible, but also not letting that person know you have chosen them as the one you fear.
  • Freeze
  • You think of another person who is your protector (who should also not be able to tell that they have been chosen as such).
  • Now everyone moves around again, trying to keep their protector between them and the person they fear.
  • Freeze- all those who can see their enemy must die a dramatic death.

Steps

  • Everyone gets into pairs and starts with a frozen image of a handshake.
  • One partner removes themself from the image, leaving the other with their hand extended.

Now what is the story?

  • The player returns to the image and completes the image, in a different position, with a different relationship to the partner with the outstretched hand, changing the meaning of the image, but conveying an idea, emotion, feeling.
  • Then the first partner comes out of this new frozen image and looks at it.
  • When they were inside it, they had a feeling; outside it, the remaining partner in the image staying frozen and now alone, the image will have a different meaning, evoke a different emotion, idea.
  • The players should look quickly at the half-image they are completing, arranging themselves in a complementary position as fast as they can not only to save time but to avoid thinking with words and translating them into images;
  • Keep the game moving and the ideas flowing.
Complete the Image.mov