“You're a smart looking lad, I bet you know quality when you see it! A strong grip you have there and a sharp eye. ... You sure drive a hard bargain!”
- Andrev Aulbert, Haulflin Merchant swindling some poor fool
Beware of your gold when the Hauflin are nearby. These people hail from the forests of Aurwood, a diminutive race that excels at separating gold from everyone else. Possessing a sharp mind when it comes to attaining gold, Hauflin often make for shrewd merchants and adept thieves; they will swindle, rob, and steal as much gold as they can get their hands on, even knowing it so well they can detect forgeries and gold plating with a mere touch. Some might equate this ability to something mystical, but no Hauflin will admit to it being as such and will let the taller races make up their own silly theories (which are often very wrong and very amusing to the Hauflin).
Their homes can be described as rustic, with small but rambling cottages and neat gardens—a contrast to their intense love of gold. However, the Hauflin hoard gold instead of using it, and while they could be considered rich by most standards, their disinclination to spend gold does somewhat lead to their simple lifestyle. The gold they hoard is stored in secret places, some designing elaborate vaults, others by simply burying it in their gardens. It is not unlikely with the death of a Haulfin for family members (or neighbours) to show up with a shovel in hand, to uh, help clean things up...
Hauflin are short people, but do not let that fool you. For the less legally inclined, being smaller than most is just an advantage to gaining access to places larger people cannot; for the rest, plenty of morons underestimate you. Their hair has a range of colours, though it tends to be brown over blonde or ginger. Their clothing is as rustic as their appearance and always comfortable, made from woven cloth and dyed with natural dyes.
140-150cm in height.
Hauflin can live up to 150 years in age, though some rare cases have gone higher!
Hauflin are not deeply religious, though harvest and spring celebrations are often attributed to The Green Man (an aspect of the god Bahl). These are often lavish parties and festivals where food is plentiful and music and revelry put everyone in good spirits.
Aurwood is mostly flat, but there are a few small hills and winding rivers that cut through its forests. It is considered a peaceful place, clearings in the forest giving way to small villages and ramshackle homes that give off a charm that is unmistakable.
Some would say the Hauflin are a jolly race, given to excessive meals and a simple lifestyle, though celebrations are always accompanied by elaborate feasts, and the Hauflin often pride themselves in the goods they bring, be it dishes of food or prized vegetables grown in their gardens. Hauflin are not inherently malicious; mischievous may be the correct term to use when describing many Hauflin, treating serious moments with levity and being rather sporting about being caught with their hands on someone else’s gold. To a point, of course.
In Aurwood, communities are usually small and are spread out, giving each other privacy. Homes are generational and consist of rambling cottages that have seen many additions over the years, all carefully maintained of course. Thatch and grass roofs are common, and gardens are well maintained as a source of pride, with all kinds of plants depending on the gardener's interests.
While the Hauflin have considerable wealth, very little of it is spent unless they can make even more gold. While small, Hauflin traders are considered giants when stepping into a market, as very few can best a Hauflin when it comes to haggling a price down. Those that travel out of Aurwood for trade go as far as Thalach, ensuring they get the best deals they can.
Slavery is unheard of in Aurwood because Haulfin prefer to do things for themselves, or they have a neighbor or cousin who can do a job for them if they have the skills!
The Hauflin were inspired by Hobbits or Halflings (And are our equivalent of those races). Ingame, Nemedian items are considered good assets to use.
We wanted to have a race that has both the comforts of what we know and love of Hobbits and Halflings in other media, but also give them a shrewd business sense and a love of gold that would shift them from their places of comfort in search of adventure.
The mention of showing up to a deceased family member or neighbours house is a reference to Bilbo Baggins being "Presumed Dead" at the end of The Hobbit and his belongings being auctioned off.
The word "Hauflin" is a Scot word that predates popular media representations. Used in Scotland, northern parts of England, and Northern Ireland, a Halfling refers to a boy or girl not quite fully grown yet, amongst other meanings.