Part 1 - Requirements Gathering: People, Places, and Activities (20%)
Understanding the Design Space: Designer as researcher or detective (Rubric)
DUE: Sunday 2/23 by 11:59 pm on Canvas and Team Page
The goal is to understand the design space you are addressing, its set of pertinent stakeholders, the tasks they perform, where they perform these tasks and the and the constraints that are involved. You must identify the important characteristics that will influence your subsequent design (i.e., Part 2). In other words, the CURRENT state of the People, Places and Activities.
In class we will discuss primary and secondary data collection approaches. Your report and deliverable for this part should examine the application domain. Who are the potential users? What tasks do they seek to perform? Where would the user use the artifact? Basically, you are establishing a set of constraints for your subsequent design. What criteria should be used to judge if your design is a success or not? You are establishing guidelines to know if the final design is useful and usable.
In this assignment you are NOT proposing solutions/designs etc. You are presenting all of the relevant information that will allow you to explore the design space in Part 2.
More specifically, you should apply what you learn from lectures and studios to your problem space and communicate them through your report.
See the Rubric for evaluation details.
A successful project report is one that
applies all the concepts and techniques covered in class
provides a clear understanding of the CURRENT state of the domain being explored
could be handed to a different team (not familiar with the topic area), and would allow them to design alternatives for the client (for Part 2).