Used element based on Word or Stance!
Acid: <word> Porous Soul <stance> Mountain
Cold: <word> Winter's Touch <stance> Ocean
Electric: <word> Static Charge <stance> Wind
Fire: <word> All-Consuming Flame <stance> Sun
Positive: <word> Word of Daybrake ---------
Negative: <word> Word of Twilight ---------
Core 1 - Mystic
Choose your path:
Arcane: Able to use wands and scrolls as if you were a level one wizard (level 1 spells)
Divine: Able to use wands and scrolls as if you were a level one cleric (level 1 spells)
Each Core Enhancement in the Mystic tree, including this one, grants you the following passive abilities: +3 Melee Power, +2 <stance> Resistance, +3 MRR and MRR cap, +1 Imbue Dice.
AP Cost: 1 / Ranks: 1 / Progression: 0 / Requires: Monk level 1Core 2 - Ki Bolt (Active)
Cost 5 Ki
Cooldown 6 second
Ki SLA - Ki Bolt: You fire a ki blast that deals 1d6 <word> and 1d4 force damage per caster level to an opponent. This damage scales with 300% Melee Power. This ability has double normal spell range.
Note: Ki Bolt inflict 1d6 cold * monk level + 1d4 force * monk level damage with active Winter's Touch.Arcane: Able to use wands and scrolls as if you were a level 3rd wizard. (level 1-2 spells)
Divine: Able to use wands and scrolls as if you were a level 3rd cleric. (level 1-2 spells)
Core 3 - Knowledge (Passive)
You are centered while wielding or use scroll and wand.
Arcane: Able to use wands and scrolls as if you were a level 6th wizard (level 1-3 spells)
Divine: Able to use wands and scrolls as if you were a level 6th cleric (level 1-3 spells)
Core 4 - Ki Wave (Active)
Ki SLA - Ki Wave: Creates an incinerating wave of ki . This effect does 1d6+3 <word> and force damage per caster level. This damage scales with 200% Melee Power.
Arcane: Able to use wands and scrolls as if you were a level 9th wizard (level 1-5 spells)
Divine: Able to use wands and scrolls as if you were a level 9th cleric (level 1-5 spells)
Core 5 - Ki Ring (Active)
Ki SLA - Ki Ring: You expend 30 ki to will Ki into the world around you. Enemies around you take 2d6 <word> damage every 2 seconds, increasing by an additional 2d6 damage every 2 seconds that you remain standing in the ring. This damage scales with 200% Melee Power. If you leave the area of the Ki, this effect ends. A successful reflex save (DC 10 + monk level, + Wisdom modifier + Stunning Bonuses) reduces damage by half.
While you are inside your Ki Ring, you gain +1 passive Ki regeneration, +2 Stun DC, +10 PRR, +10 MRR, and +15% Dodge that ignores Dodge Cap.
Arcane: Able to use wands and scrolls as if you were a level 13th wizard (level 1-7 spells)
Divine: Able to use wands and scrolls as if you were a level 13th cleric (level 1-7 spells)
Core 6 - Serenity (Passive)
Your understanding of things has evolved to a level that defies description.
You gain:
+4 Wisdom
+10 Concentration
+1 Passive Ki Generation
+15 Melee Power
Ki SLA - Greater Secret:
Cost 30 Ki
Cooldown 30 seconds
Arcane - Choose Greater Heroism or Symbol of Fear, you can use as Ki SLA.
This damage scales with 200% Melee Power.
DC 10 + monk level + Wisdom modifier + Stunning Bonuses
ver.2. Greater Secret: Elemental form, based on active <stance>. If change stance break the elemental form.
Ki 50, Cooldown 1 minute. Duration: Toggle
Earth elemental: +3 imbue dice, 65% Acid absorption, 15% Electrict vulnerability, +20% Acid damage, Block Static Charge.
Water elemental: +3 imbue dice, 65% Cold absorption, 15% Fire vulnerability, +20% Cold damage, Block All-Consuming Flame.
Air elemental: +3 imbue dice, 65% Electrict absorption, 15% Acid vulnerability, +20% Electrict damage, Block Porous Soul.
Fire elemental: +3 imbue dice, 65% Fire absorption, 15% Cold vulnerability, +20% Fire damage, Block Winteer's Touch.
Elemental Words I. (toggle)
Activation Cost: 10 Ki.
Cooldown: 10 seconds
Select one Words, active word grant elemental damage to Ki attacks:
All-Consuming Flame: Ki attack inflict fire damage.
Porous Soul: Ki attack inflict acid damage.
Winter's Touch: Ki attack inflict cold damage.
Static Charge: Ki attack inflict electrict damage.
Mystical Secret I. (Active)
Ki SLA - <chosen>
Cost 5 Ki
Cooldown 6 seconds
Arcane - Choose Color Spray, Magic Missile or Nightshield, you can use as Ki SLA.
Divine - Choose Bless, Command or Shield of Faith, you can use as Ki SLA.
This damage scales with 200% Melee Power.
DC 10 + monk level + Wisdom modifier + Stunning Bonuses
AP Cost: 1 / Ranks: 3 / Progression: 1 / Requires: noneMystic Training (Passive)
+[1/2/3] to the DC's of your monk Finishing Moves and Ki SLA.
AP Cost: 1 / Ranks: 3 / Progression: 1 / Requires: noneNegotiator (Passive)
+[1/2/3] Bluff, Diplomacy, and Haggle.
Rank 3: The cooldown for your Bluff, Diplomacy, and Intimidate are reduced by 10%.
AP Cost: 1 / Ranks: 3 / Progression: 1/ Requires: noneAnimal Forms (Passive)
You emulate a creature of nature in your training.
Way of the Clever Monkey: Like a monkey, no trap in the world can catch you. You gain +1 to your haggle skill and all saves against traps, as well as energy resistance 2. At monk levels 3, 9, and 15, the skill and save bonuses increase by 1 and energy resistance increases by 2.
Way of the Elegant Crane: Like a crane, you strike with precision and elegance. You gain +1 to your Diplomacy skill, and generate 1 additional Ki on critical hits. Your training has left you more fragile than normal, however, and have a -1 penalty to Fortitude saves. At monk levels 3, 9, and 15, these bonuses and penalties increase by 1.
Way of the Faithful Hound: Like a hound, you are ever vigilant and at home amidst the pack. You gain +1 to your Listen skill and a +2 bonus to hit flanked opponents. At monk levels 3, 9, and 15, the bonuses increase by 1.
Way of the Patient Tortoise: Like a tortoise, you are calm at heart and worries wash over you. You gain +1 to your Concentration skill and 5 additional hit points. At monk levels 3, 9, and 15, the skill bonus increases by 1 and hit point bonus increases by 5.
Way of the Tenacious Badger: Like a badger, you are most dangerous when grievously injured. You gain +1 to your Intimidate skill, and whenever you are below 50% health, your passive Ki regeneration is increased by 1 and you deal +0.25[W] additional damage. Your patience has suffered, however, and you generate Ki slower when meditating. At monk levels 3, 9, and 15, the skill bonus increases by 1 and the damage bonus increases by +0.25[W].
Elemental Words II. (toggle)
Select one of the four words.
AP Cost: 1 / Ranks: 1 / Progression: 5 / Requires: Elemental Words IMystical Secret II. (Active)
Ki SLA - <chosen>
Cost: 10 Ki
Cooldown: 9 seconds
Arcane - Choose Ghoul Touch, Knock or Web, you can use as Ki SLA.
Divine - Choose Find Traps, Hold Person or Resist Energy, you can use as Ki SLA.
This damage scales with 200% Melee Power.
DC 10 + monk level + Wisdom modifier + Stunning Bonuses
AP Cost: 2 / Ranks: 1 / Progression: 5 / Requires: Mystical Secret I<-empty->
Elemental Ki Strikes (Active)
Cost: 5 ki
Cooldown: 3 second
Select one of four attacks that have secondary aftereffects.
AP Cost: 2 / Ranks: 1 / Progression: 5 / Requires: noneContemplation (Passive)
+[1/2/3] Concentration and Will Saves.
Rank 3: Your passive Ki regeneration is increased by 1.
AP Cost: 1 / Ranks: 3 / Progression: 5 / Requires: noneElemental Words III. (toggle)
Select one of the four techniques.
AP Cost: 1 / Ranks: 1 / Progression: 10 / Requires: Elemental Words IIMystical Secret III. (Active)
Ki SLA - <chosen>
Cost: 15 Ki
Cooldown: 12 seconds
Arcane - Choose Suggestion, Chain Missiles or Ray of Exhaustion, you can use as Ki SLA.
Divine - Choose Bestow Curse, Magic Circle Against Evil or Prayer, you can use as Ki SLA.
This damage scales with 200% Melee Power.
DC 10 + monk level + Wisdom modifier + Stunning Bonuses
AP Cost: 2 / Ranks: 1 / Progression: 10 / Requires: Mystical Secret IILighting the Candle (Imbue Toggle)
While you are centered, you enhance your attacks with Ki flame. 1d6 <stance> damage on hit and an additional 1d6 Force damage on a critical hit. This damage scales with Melee Power. Your Ki generation on hit is reduced by 1.
AP Cost: 2 / Ranks: 1 / Progression: 10 / Requires: noneEmbrace the Void (Passive)
Gain [1/2/3] Meditation use per rest, +[1/2/3] to Dodge Cap, and regenerate Ki faster while meditating. While you are meditating, you generate a protective shield which can absorb up to [25/50/100] damage, and is refreshed every 3 seconds.
AP Cost: 1 / Ranks: 3 / Progression: 10 / Requires: noneAbility Score (Passive)
+1 to any ability score.
AP Cost: 2 / Ranks: 1 / Progression: 10 / Requires: noneElemental Words IV. (toggle)
Select one of the four techniques.
AP Cost: 1 / Ranks: 1 / Progression: 20 / Requires: Elemental Words IIIMystical Secret IV. (Active)
Ki SLA - <chosen>
Cost: 20 Ki
Cooldown: 15 seconds
Arcane - Choose Charm Monster, Phantasmal Killer or Stoneskin, you can use as Ki SLA.
Divine - Choose Freedom of Movement, Order's Wrath or Panacea, you can use as Ki SLA.
This damage scales with 200% Melee Power.
DC 10 + monk level + Wisdom modifier + Stunning Bonuses
AP Cost: 2 / Ranks: 1 / Progression: 20 / Requires: Mystical Secret IIIQuick Focus (Passive)
You gain the Quick Draw feat, which reduces the time between using KI SLA and attacking.
AP Cost: 2 / Ranks: 1 / Progression: 20 / Requires: NoneFocus (Passive)
Grants a passive bonus to the Monk and nearby allies that grants +10 Exceptional bonus to Spellpower and +5 Exceptional Bonuses to both Melee and Ranged Power.
AP Cost: 2/ Ranks: 1/ Progression: 20 / Requires: Embrace the VoidAbility Score (Passive)
+1 to any ability score.
AP Cost: 2 / Ranks: 1 / Progression: 20 / Requires: Ability Score (Tier 3)Master of Words (Toggle, Active)
Choose: Void Strike, Word of Daybrake or Word of Twilight
Void Strike (Active): Void Ki Melee Attack: You have learned to make attacks backed by pure Ki energy. On Hit: +30% damage, +1 to Critical Threat Range and Multiplier, and 10d6 Force damage that scales with Melee Power. On Vorpal: Your enemy is erased from existence. (Activation Cost: 15 Ki. Cooldown: 3 seconds)
Word of Daybrake (Toggle) Requires Path of Harmonious Balance: Ki attack inflict bonus positive damage.
Word of Twilight (Toggle) Requires Path of Inevitable Dominion: Ki attack inflict bonus negative damage.
Mystical Secret V (Active)
Ki SLA - <chosen>
Cost: 25 Ki
Cooldown: 18 seconds
Arcane - Choose Cyclonic Blast, Hold Monster, or Symbol of Pain, you can use as Ki SLA.
Divine - Choose Greater Command, Protection from Elements or Slay Living, you can use as Ki SLA.
This damage scales with 200% Melee Power.
DC 10 + monk level + Wisdom modifier + Stunning Bonuses
AP Cost: 2 / Ranks: 1 / Progression: 30 / Requires: Mystical Secret IVKi Blast (Active)
Ki SLA - Ki Blast
Cost 25 Ki
Cooldown: 15 second
Project your Ki at a distance, exploding in an area, dealing 1d6 <word> and 1d4 force damage per caster level to nearby enemies. This damage scales with 200% Melee Power. If you leave the area of the Ki, this effect ends. A successful reflex save (DC 10 + monk level, + Wisdom modifier + Stunning Bonuses) reduces damage by half.
AP Cost: 2 / Ranks: 1 / Progression: 30 / Requires: noneSelf Defense (Passive)
Grants +5 Magical Resistance Rating, MRR Cap and a +25% Competence bonus to Hit Points.
AP Cost: 2 / Ranks: 1 / Progression: 30 / Requires: noneBalance in Dawn (Active)
Select a melee attack that opposes your philosophy:
Every Light Casts a Shadow
Cost: 15 Ki.
Cooldown: 12 seconds
Dark Ki Melee Attack: Perform an attack with +20% damage. On Damage: Target suffers 1d4 Negative Levels. All nearby enemies suffer 1d2 Negative Levels.
Shadows Cannot Exist Without Light:
Cost: 15 Ki.
Cooldown: 6 seconds
Light Ki Melee Attack: Perform an attack with +20% damage. On Damage: Target suffers 1d6 Light damage every 2 seconds for 10 seconds. This can stack up to 10 times. All allies around you receive 100 Positive Energy healing. (This healing effect is scales with 200% Melee Power.)
AP Cost: 2 / Ranks: 1 / Progression: 30 / Requires: None