Summary
Riffs of Resistance is a fast paced character action game set in a futuristic sci-fi world. Mostly modeled by me.
It's Gameplay is entered around snappy/reactive player inputs resulting in juicy and impactful combat. With punchy feeling combat, music and rhythm based QTEs involving the player in the rhythm of the song.
My key roles were 3D Art, Animation and Team Management.
Devlogs / Screenshots