ABOUT ME
I'm a 3D Artist specialising in Character Art with 3+ years of experience in game development across PC and VR platforms.
To me, the 3D art is like water to a fish, i breathe it every day. Whether making a character from scratch in small teams or creating entire levels in larger projects, i love every bit of the process.
Over the years, i've worked with a wide range of workflows, game engines and production pipelines, giving me strong proficiency in creating high-quality 3D assets, characters, game levels, rigs and animation.
In addition to my technical skills, i have experience in team management and I'm good at working collaboratively.
Education
2023 Jan - 2025 Dec
Batchelors Degree in Game Design
CGI Direction
In my first year at Griffith I have reached over 6.0 GPA, making me top 5% best performing Game Design students at Griffith University at that time.