"A music themed Character Action game set in the distant future. Your music was stolen by evil corporate artificial intelligence bots... beat everyone in your way to retrieve it!"
A game which received multiple awards, including GAME OF THE YEAR during a Gala event hosted by Griffith University.
Roles:
Team Lead
Lead 3D artist
Animator
"A fun game about picking mushrooms, collecting ingredients and making magical potions! While utilizing your trifecta of skills which are SPAWN, MOVE and BURN."
Horror game with 3 main mechanics and focus on polish. It poses itself as an innocent potion making game, then turns into a horror game.
Roles:
Lead Game Designer
Level Designer
Lead 3D artist
"A small Village harbours an Ancient Deity, they must meet its sacrificial demands to exist."
24 Hour Game Jam project, created by a team of 5. Your job is to survive as long as possible feeding the ever-impatient god babies, priests and whatever way it desires.
Roles:
Lead 3D artist
Game Designer
Level Designer
"A NEW SPOOOKY GAME IS OUT THIS HALLOWEEN, IN THIS ONE YOU WILL GROW PUMPKINS AND ENCOUNTER THE EVIL VUMPKINS..."
24 Hour Game Jam project, developed by a team of 5. The game is about growing pumpkins during Halloween! Prevent the spread of evil vumpkins and meet the quota in time to get deeper into the game.
Roles:
3D artist
Level Designer
"A colossal concrete tunnel piercing out of the toxic sands of a dried ocean with rusty pipes spiraling out the side and trailing off in all directions, fading away into the thick fog."
An explorable atmospheric 3D Environment, inspired by old and uncomfortable looking industrial landscapes, developed in Unreal Engine 5.
No imported assets, everything made by me.
"Your cooking sucked, so we put you into the baby room as punishment, just follow his orders."
Twist Knobs, Pull Levers, Spin Cranks as you Prepare the most Delicious Meals for the big baby Over and Over Again.
Roles:
Lead Game Designer
Lead 3D artist