"A forgotten folklore forest dweller from a long-gone civilization located in modern Pripyat."
Game ready character model, made from scratch following an industry standard 3D Character Workflow as part of study at Griffith University.
Programs used:
ZBrush
3DSmax
RizomUv
Adobe Substance Painter
Unreal Engine 5
"They experiment on dogs, developing merciless bio-weapons."
Game ready character model, made from scratch following an industry standard 3D Character Workflow as part of study at Griffith University.
Programs used:
ZBrush
3DSmax
RizomUv
Adobe Substance Painter
Unreal Engine 5
"Ever-hungry aristocrat baby. Feed it for as long as your arms work and die as it's servant."
Character model optimized for VR, made from scratch as part of a gamejam following an industry standard 3D Character Workflow.
Programs used:
ZBrush
3DSmax
RizomUv
Adobe Substance Painter
Unreal Engine 5