Zynga Marketing & UA Team
Star Wars Hunters was an amazing team to be a part of. I worked closely with project leads to discuss build capabilities and used bespoke tools created specifically for capturing the best in-game moments.
In-engine Gameplay Capture for Marketing & UA Teams
Capture Documentation
Setting up Cinematic scenes using sequencer tools
Zynga Marketing & UA Team
Working on these games was an exciting opportunity, as there were a lot of creative avenues we could take when setting up shots due to a large variety of ways to set dress locations and use in-engine capture tools to gather bespoke shots
In-engine Gameplay Capture for Marketing & UA Teams
Capture Documentation
Bespoke Camera shots & Set-dressing
Zynga Marketing & UA Team
CSR2 was another title I spent a lot of time with, where I had opportunities to work closely with the development and marketing teams. I would rapidly provide highly specific and planned shots, showcasing new events and updates to the game.
In-engine Gameplay Capture for Marketing & UA Teams
Capture Documentation
Delivered high-quality bespoke capture for ad campaigns
Zynga Marketing & UA Team
I worked on this title frequently during my time at Zynga, where I would rapidly provide in-engine capture using debug tools and regularly discussing projects with producers and marketing art leads.
In-engine Gameplay Capture for Marketing & UA Teams
Documentation & Capture pipeline streamlining
Provided training sessions to colleagues
Zynga Marketing & UA Team
As I became more confident and skilled in my role, I would be given more projects to work on with new teams. I would work across multiple game teams and projects, providing my expertise and utilising my abilities to adapt and iterate quickly, helping to bring projects to delivery.
In-engine Gameplay Capture for Marketing & UA Teams
Capture Documentation
Problem-solving & Engine debugging
Zynga Marketing & UA Team
Utilising Debug Menus
Problem-solving
Communication & Documenting
Zynga Marketing & UA Team
This was one of the first projects I had lead capture for. I ould work closely with marketing teams to ensure capture was to the expectged standard and apply my skills to ensure work was delievered timely.
In-engine Gameplay Capture for Marketing & UA Teams
Capture Documentation
Problem-solving & Engine debugging