This project was created as a side project of the Zeta Games, where I had worked as a Designer for the project, helping to test, optimise, set up devices, set dressing, level creation and helping to generate the concept from start to finish.
This Experience was created to help justify the conclusion made from my dissertation within my final year. The game/ experience is supposed to focus on the use of liminal spaces within video games and how they can be effectively applied to create more immersive experiences for players.