This project was created as a side project of the Zeta Games, where I had worked as a Designer for the project, helping to test, optimise, set up devices, set dressing, level creation and helping to generate the concept from start to finish.
This game was made with a fantastic team of individuals from my first year at the University of Portsmouth where my role was as the Lead Designer. A few of my tasks for this project were things such as designing the story and levels you play during the game as well as sounds and music. A lot of passion went into this project and overall we were all very happy with the outcome.
This video showcases the game and all its levels.
The game contains five levels, one for each emotion the player will encounter on their journey. You play as a robot who is seeking to learn about human emotions and takes on challenges from each emotion to learn a lesson.
This video showcases the game and all its levels.
The game contains five levels, one for each emotion the player will encounter on their journey. You play as a robot who is seeking to learn about human emotions and takes on challenges from each emotion to learn a lesson.