I worked on the design of the 48-hour game jam project, Clucking Drunk, alongside a capable group of talented people. We decided to create a game about a farmer who resembles an egg and has had a little too much to drink, wanting to retrieve his chicks and take them back to their pen. I served as the lead designer for this game and contributed to the 3D model creation.
This game was created for the UoP 2022 Game Jam, where we were tasked to create a game covering three themes over 4 days. For this particular project, I helped create environment assets, a video trailer, design of the Level, story and sounds, as well as coding the dance wheel.