LIGHTING AND TEXTURE CHANGES - APPLE
10/10/2024
10/10/2024
The critique from last Tuesday gave me my immediate task list to work on with directions from mentors from the Mill, Natasha and Emily. My goal is to improve the texture of the cranberry and the apple in Unreal.
I also got a small critique to add more bump to the apple texture and I ended up greatly simplifying/redoing the apple texture in designer. My next step would be to get this rendered similarly in Unreal engine with the same height displacement and subsurface.