Mathematics

Digital Technologies + Mathematics

(See also - Embedding Digital Technologies in Numeracy Activities)

F-2

Data detective (Digital Technologies Hub lesson)

In this sequence of lessons students conduct a simple survey to collect, organise and present data. In doing so, they demonstrate their understanding of how to use patterns to represent data symbolically.


Buzzing with Bee-Bots (Digital Technologies Hub lesson)

In this lesson, students follow and describe a series of steps to program a floor robot. Plan a route to program a robot to follow a path and write a sequence of steps (algorithm).


Snap block models (Digital Technologies Hub lesson)

In this lesson, students create a model using snap blocks 1 block high and create a code so someone else can build their model. This lesson was kindly provided by Jackie Tither a teacher in Tasmania who implemented the lesson with her year 2 class.

3-4

Introducing algorithms (Digital Technologies Hub lesson)


In this sequence of lessons, students design a sequence of steps for others to follow. They convey their instructions to peers and evaluate the work of others to determine if the outcome was successful.


Rubbish recording and reduction: Part 1 (Digital Technologies Hub lesson)

In this lesson sequence students survey and collect data concerning what is brought to school each day and subsequently becomes rubbish. They then use Excel to represent that data in a variety of different ways.


Rubbish recording and reduction: Part 2 (Digital Technologies Hub lesson)

In this lesson sequence students use Excel to represent data in a variety of ways.


5-6

Making maths quizzes 1: Plan and test our programs (Digital Technologies Hub lesson)

In this sequence of lessons students plan, create and edit a program that will ask maths questions that are harder or easier depending on user performance.


Making maths quizzes 2: Implementing a digital solution (Digital Technologies Hub lesson)

In this sequence of lessons students implement a digital solution for a maths quiz. They test and assess how well it works.


Home/school communications (Digital Technologies Hub lesson)

In this lesson sequence, students use big data sets and school surveys, to design (and as an extension activity, make) a new digital communication solution for the school.


Introduction to binary (Digital Technologies Hub lesson)

This sequence of lessons focuses on what a binary number is, what a decimal number is, why binary numbers are important in digital systems and how to read and understand a binary number.


Using binary to create on/off pictures (Digital Technologies Hub lesson)

In this sequence of lessons students develop an understanding of how computers store and send digital images and they are able to represent images in a digital format.


7-8


9-10

Spreadsheets come alive (Digital Technologies Hub lesson)

In this lesson sequence use the ‘Odds and evens’ problem as a springboard. Students construct interactive spreadsheets designed to address particular needs. This lesson also demonstrates an approach to programming known as rapid application development (RAD).


Fibonacci served three ways (Digital Technologies Hub lesson)

In this lesson sequence students learn to code separate modules that perform discrete functions but collectively meet the needs of the solution. They select the most appropriate algorithm based on the type of problem.


See more lesson ideas here