Ilius's pater is a cunning and deceptive Verditius at a covenant in Barcelona He has turned his back on the mysteries of his house. When Ilius escaped his service, he took with him his masterpiece (a flying carpet) and Petalichus's lab notes on six different enchanted items. Now Petalichus wants his notes back... and revenge.
Characteristics: Int +2, Per +2, Pre 0, Com 0, Str –1, Sta 0, Dex +2, Qik –1
Size: 0
Age: 70 (54)
Decrepitude: 0
Warping Score: 6 (7)
Confidence Score: 2 (15)
Virtues and Flaws: The Gift; Hermetic Magus; Celestial Magic, Major Magical Focus (Cloth); Hermetic Numerology, Hermetic Geometry, Inventive Genius, Items of Quality, Puissant Artes Liberales, Puissant Finesse, Puissant Magic Theory, Self-Confident, True Friend (Idmon), Verditius Magic; Weak Spontaneous Magic; Difficult Spontaneous Magic, Driven (Find the lost works), Hubris, Infamous, Slow Caster
Personality Traits: Acquisitive +2, Decisive +1, Hubris (Arrogant) +4, Hungry for Knowledge +2, Loyal (Idmon) +3
Reputations: Ill-tempered 4 (Magi of Iberia)
Combat:
Soak: +0
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: Unhurt, Lightly Wounded (-1), Moderately Wounded (-3), Heavily Wounded (-5), Incapacitated, Dead
Abilities: Artes Liberales 4+2 (astronomy), Awareness 1 (searching), Bargain 1 (en- chantments), Brawl 1 (knife), Clothiery 2 (shirts), Code of Hermes 1 (political intrigue), Cononites Cult Lore 4 (Initiating others), Constantinople Lore 3 (geography), Finesse 3+2 (precision), Greek 5 (magical terms), Guile 3 (lying to authority), Intrigue 2 (alliances), Latin 4 (Hermetic usage), Leadership 2 (magi), Magic Lore 2 (magical traditions), Magic Theory 7+2 (enchanting items), Verditius Cult Lore 3 (Initiations), Parma Magica 4 (Ignem), Penetration 4 (Ignem), Philosophiae 4 (ceremonial magic), Weaver 4 (linen)
Arts: Cr15, In13, Mu3, Pe10, Re13; An 11, Aq 1, Au 2, Co 11, He 13, Ig 5, Im 13, Me 12, Te 11, Vi 8
Twilight Scars: His fingers are longer than is natural.
Equipment: Good-quality clothes, wizardly robes, workman’s clothes, loom, cloth shears (invested with The Perfect Fit as described later), tapestry doorhanging (as described later), selection of casting tablets, Greater Numerologist’s Book (Book Bonus +8 and enchanted with Sense the Hour and the “Halysis” effects as described later), The Map of Many Places (as described later), three candles invested with The Light of Fell Disease, one Sheet of Flame, and The Convenient Door (as described later), Distaff of Petalichus talisman (as described later).
Encumbrance: 0 (0)
Spells Known:
* includes Magic Focus
Vis: Aware of his limitations with Spontaneous magic, Petalichus retains a personal supply of Rego vis in order to boost the penetration of the few offensive spells he knows.
Appearance: Looking like a man in his mid-fifties, with his twisted and bound beard turning grey, his hair receding, and his brows thick and protruding, Petalichus has the presence of authority that only maturity can bring. He is adorned with devices (both of his own making, and others the provenance of which may never be certain), rings, his talisman, a large book slung in a satchel, his heavy robes, and Idmon his sinister arachnid familiar.
Characteristics: Int –3, Per –2, Pre –5, Com –6, Str –10, Sta +1, Dex +3, Qik +4
Magic Might: 10 (Animal)
Size: –6
Natural Qualities: Ambush Predator, Grapple, Loathsome Appearance,
Venomous
Virtues and Flaws: True Friend (Petalichus), Piercing Gaze; Envious (Minor)
Personality Traits: Sinister +2, Loyal (Petalichus) +3
Reputations: None
Combat:
Soak: +1
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: Unhurt, Incapacitated, Dead
Abilities: Awareness 4 (prey), Brawl 3 (teeth), Climb 5 (webs), Hunt 4 (insects), Greek 5 (magical terms), Latin 4 (Hermetic usage), Penetration 4 (Mentem), Stealth 4 (stalking), Survival 3 (home area), Weaver 5 (webs)
Powers:
Vis: 1 pawn of Rego in its legs.
Gold Cord: 2, Silver Cord: 1, Bronze Cord: 2
Bond Powers:
Appearance: Idmon is an unnaturally large, fragile-looking spider with long, angular legs jutting out from a smooth armored body. Idmon’s many eyes glitter and they reflect the bright patterns that cover its carapace.
Petalichus named his familiar Idmon after the father of Arachne, but if the spider has a true name it has not yet revealed it even to Petalichus. Idmon often travels with Petalichus, but is aware of his physical limitations so prefers to remain close to his master. However, on many occasions the magus sends his familiar out into the night to find and retrieve an Arcane Connection to a new target.
Petalichus found his familiar somewhat late in life, when he was into his mid-fifties.