The Loaghtan Ram is an animal of virtue native to the Isle of Man. The ram is wild, and travels the isle freeing mundane sheep from captivity. It can communicate with any animal native to Man and is a natural leader, urging sheep to follow it and mortals to stay out of its way. It does not shy away from a fight and can easily kill the local shepherds and farmers who try to stop it, as its horns are sharp as swords and its wool is tough as mail.
The Loaghtan Ram is covered in thick brown wool that is coated with a natural waxy substance. It’s face and legs are bare, however, and six long horns emerge from its head; two of these stick straight up and out at an angle, but the others curl around the animal’s face.
It would take a Lab Total of 35 to make the Loaghtan Ram a familiar. Rego is the most appropriate Technique, while Animal, Mentem, or Vim would all suffice for the Form.
Magic Might 10
Season Summer
Size 0 (most Loaghtan sheep are Size -1)
Confidence 1 (3)
Cun 0, Per +1, Pre +2, Com 0, Str +4, Sta +2, Dex +1, Qik +1
Abilities (+3 to any roll made on the Isle of Man) Awareness 4 (+3) (predators), Athletics 4 (+3) (running), Brawl 5 (+3) (horns), Leadership 5 (+3) (own species), Man Lore 4 (+3), Survival 3 (+3) (Man)
Qualities Extra Natural Weapon (large horns), Herd Leader, Large Horns/Antlers, Thick Fur
Virtues and Flaws Essential Virtue: Wild (+3) (0), Ferocity (defending the herd) (+1), Improved Characteristics (x2) (+2), Large (+1), Magic Animal (0), Voice of the Island (+1); Anchored to the Island (–1), Magical Monster (–3), Reckless (0), Reclusive (–1)
Magical Qualities and Inferiorities Greater Power: Guide (+3), Improved Damage: Horns (+1), Improved Attack: Horns (+1), Improved Defense: Horns (+1), Improved Soak (+1), Tough (+1), Ways of the Island (+3); Susceptible to Deprivation (–1)
Powers
Guide (3 points, Init +2, Animal or Mentem
R Voice, D Conc, T Group
The Loaghtan Ram can influence a group of beings towards a specific action. It usually uses this power to manage a herd of sheep, but occasionally uses it to urge mortals to leave it alone and not interfere with whatever it is doing. This power does not control the target, it merely advises them, and that advice seems reasonable.
ReMe 30, +4 Init
Combat
Soak +8 (+2 Sta +1 Thick Fur +3 Tough +2 Improved Soak)
Vis 2 Rego (in horns)