Miyazaki Day in the Otaku Culture is celebrated on the 15th of June.
Miyazaki was a co-founder of Studio Ghibli and is seen as one of the
best animation directors and known as "King of Anime". Miyazaki had
retired from looking over production of animation and went back and
forth between retirement and working, during that time there was the
"Otaku Existential Break", which was a movement inspired by the film
documentary "The Kingdom of Dreams" from 2014, to accept the
popularity of animanga globally, and comprehend the strength displayed
through humanism in the conceptual stories that are told through
drawings.
Traditions
Traditions of Otaku - "Taku Otahonshos", The Otaku Existential Break would be observed as the basis of a
document that was inspired by Studio Ghibli and its people, the rikishi otaku, along with the lessons among the
studios works on their twenty films from 1986 to 2014, had been combined to create lessons to be followed from
Otaku in a book called The Otahonsho that finished in 2015.
Celebratory Foods
The foods that bring people together are the ones eaten on this day. It doesn't matter too much what the food is as long as the symbolism of communal
is involved, however if the day must stick to exacts of tradition the food would be nabe.
Common Ground
Miyazaki day was made as a common ground of grounded humanism through the animated world that is brought to life from animators for the
audience. In the case of Otaku the emotions from a film will be expressed by the characters and become the audience's emotions to experience the
animators vision through their expert in the arts and the voice actors performance when added to the film to see all parts come together as one entity
of the story. This emotion is the common ground of making everyone understand what it is that they celebrate with Animanga.
History of Miyazaki Day - "Expression of Animation"
The idea of Miyazaki Day as a day of celebration was promoted by animanga otakus in their fandom of studio Ghibli in the west. The day which was
picked was Hayao Miyazaki's birthday as the day of celebrations. Arguments which quickly came to those who expressed their interest in the day was
that Miyazaki would never approve of such a day in his honor for otaku, and that a day to celebrate the works of studio ghibli would take away even
more of the human element in the real world which had fueled the passion to the films and only show it as an anime fan would place it as a high
importance value.
Not much later, the general public and casual otaku had its own way of seeing the celebrated day in comparison contrasts of Animanga Day (osamu
tezuka). A day featuring the magic of animation and the wonders of anime worlds with the standardized anime techniques have made another world for
people to get lost in and celebrated on Animanga Day. Meanwhile taking into the philosophy of Miyazaki's idea to never forget the real world and that
the audience is currently experiencing the animation from that real world that is their reality. Both however took interests in many things before
animation and were not only into art, yet that was the burning passion for their animation.
Rise of Otaku Culture and Miyazaki's Message
During this time many animation studios were inspired by the art style, the consumers of shows were making the shows, and the influences were more
from other animanga series and less so the world around them. Ghibli films were highly appreciated and there were fans overseas as well as in Japan
that would see the studio as a masterpiece producer with each film no matter it being a hit or miss. Others would accept that Japanese animation would
be a solid type of animation style by its common techniques and style that its categorized for, but this acceptance wouldn't pass on when looking at the
meaning of Miyazaki Day.
Which would lead to the otaku who would collide and create in the beginning of the collaborations which took place online. The points marked the
differences of experiencing animanga and experiencing life and having two days to celebrate the contrast from Anime in its worlds to Animanga Day and
its Human connection of Miyazaki Day. He often implies through his actions and statements that investing only in the anime side of a story will take
away the human side of the message, which means you can be invested in life and happen to enjoy anime by masterfully appreciating it. Which means
the meaning of the day if kept traditional and in the philosophy of Miyazaki would be to take note of the message and celebrate that instead of solely its
appearance.
Finalizing the Message of Humanism
Focusing on Miyazaki's many interviews, documentary, and extras on video products as referance it is clear that many parts of the message had
included the Humanistic side of the spectrum to shows. This would end up being the final push for Miyazaki day to go over the edge to give a nod to
Studio Ghibli in its message passed on through its works.
Ironically Miyazaki stated that he does not identify as otaku even though the otaku are the ones who have praised him. The reason for this is the
definition of Otaku varies based on its spelling and its subcategories as it is vast there is even a literal idea of obsessive or passionate over a hobby. He
states that otaku can't learn in the sense that they can only watch an experience instead of doing the experience and this can be seen in the quote
"otaku can be commonplace to be humans who can't stand looking at other humans" by looking at the work as only art and feelings, while distancing
themselves from its real life comparative experiences and life messages, which in modern day is hard to ignore his points.
Miyazaki always tries to explain that those who solely use anime to make anime will find themselves at a place of stagnant ideas, limited growth, and
trapped in a bubble effect. While suggests using references to real life or non-fiction make things unpredictable, broadly categorized ny industry
techniques, and unprohibited creativity. While not wrong or right, Miyazaki emphasizes the idea that there needs to be a human part to the production
and the story that is told with shots, designs, and animation, its ability to be consumed without alienating its audience who aren't obsessed with
animanga.