Tux Paint: How to draw shapes, where to find grass
Draw an Easter egg picture in Tux Paint
Done? ABC Mouse
April 5th:
Whole Class: Show us your ScratchJr Conversations
ABC Mouse
april 3rd:
Finish audio version of a conversation in ScratchJr
ABC Mouse
March 22nd - 29th:
ScratchJr - Friendly Playground: Start a new project and add a 2nd character and a background. Make the kitten move to the 2nd character and say "hi" when they get there.
How do I add a background?
How do I add another character?
How do I initialize my characters?
How do I make a character speak?
Make the 2nd character say "hi" back.
How can I control the timing of when a character does something?
Can you change the speech bubbles to be audio?
March 20th:
ABC Mouse
March 6th & 13th:
Introduction to ScratchJr:
Take a Walk: Make your character move 1/2 way across the screen, pause, move the rest of the way across the screen, pause, and go back to the beginning
What does the green flag do?
How can I make a character move?
What do the numbers below the blocks mean?
How does the orange clock button work?
How do I get a character back to where they started?
February 27th & March 1st:
ChatterKid Monsters
ChatterKid Monster fixes
ABC Mouse Learning Path
February 22nd:
Whole Class: How to use ChatterKid to introduce us to your monster:
What is your name
What is your monster's name
What does your monster like
What does your monster not like
Complete your ChatterKid Monster introduction
If done, ABC Mouse Learning Path, until everyone done
Whole Class: How to add a post to Seesaw for your ChatterKid Monster Introduction
Add your ChatterKid Monster Introduction to Seesaw
Transfer the Bug Dance algorithm to your planning sheet
Program your robot to do the robot bug dance
Did your robot do the dance correctly? If not, find the bugs in your plan and fix them and then re-program your robot and try again.
Whole Class: Class Robot Bug Dance!
November 30th & December 5th:
Tinkering with Bee-Bot & Robot Mouse: Use your white board to write down your algorithm before you program your robot. Remember to clear the robot before you press the buttons for your program.
Program to go forward 2 times and then backward 2 times. Where does your bot end up?
Program to go forward, turn around, and go forward again. Where does your bot end up? How is it different than #1?
Program to turn in a circle.
Program to turn to the left and go forward 2 times. How would you get your bot back to where it started?
What else can your bot do?
November 28th:
Whole Class: See & talk about our Balloons Over St. Martin's