Math or Language Arts activities in Freckle OR create something in Scratch
May 29th & 30th:
Sign in to Scratch and create a project to draw one of the following: your first initial OR your first & last initial OR your entire first name. If you need some reminders about what might be in your script, check out the script for pressing the 6 key in Coordinate Plane in Scratch.
Draw your initial(s) or name on the grid sheet before you start your program
Your program should start drawing when you click the green flag
Don't forget to keep the pen up until after your go to block that moves your sprite to the beginning of your letter
You can use the go to x,y block or the glide to x,y block to draw - glide will show your sprite doing the drawing
Please rate some games for a game contest happening this weekend. Open the Rate the Games form and play each of the games below and fill out the form for it:
Whole Class: How to add multiple levels to your Easter Egg Hunt
Sign in to Scratch and work on your Easter Egg Hunt
If you are done, add a message the user found all eggs and/or add additional levels:
Use a variable to track that you have collected all the eggs on a level and when you have either tell user they found all the eggs or switch to a new backdrop for a new level
If you add a level, then when you switch to a new backdrop, do the initialization again like when you click the green flag
Reset the variable tracking the eggs you collect back to zero
Move the eggs to a new random position & show them
Whole Class: Introduction to The Wumpaloons Which Never Were
Add your first name as the illustrator.
Use the document formatting bar to make all color words bold and the appropriate color. Use the Explore option on a color if you do not know what color it actually is.
If you cannot see a word because it is too light a color, use the document formatting bar to add a black highlight behind the word.
Use the document formatting bar to underline all attributes of the Wumpaloon.
Change the name of this project to 4th-Christian-Joke
If you need a Knock Knock joke, check out these or these and find one you want to use.
Follow the instructions on this tutorial to code your joke. This tutorial gives you detailed information for the code for Knock, Knock and Who's there? You should then have enough information in the other slides to complete the joke without seeing detailed code. You must use the Broadcast block (in the Events section) to control the timing of your joke.
Done with your Knock, Knock Joke
Make sure it is named as 4th-YourName-Joke (or Knock Knock or Knock Knock Joke)
Adrian: Add a your latest Scratch project to the Scratch Projects page on your Google Site. See assignment P04: Google Site - Knock Knock Joke for what should be included in your post.
If you have not finished your Scratch Knock Knock Joke, create or finish a project to tell a Knock Knock joke. Need a joke? Check out these or these
Use the Broadcast Events block to control timing. See this (create new messages so they are named in a way that helps you understand what is happening) or this video tutorial from a former St. Martin's 8th grader for more information. The video tutorial was created in Scratch 2.0 so the block colors will be different in some cases and the interface will look different.
Done with your Knock Knock joke? Complete at least one of the challenges:
Add a laugh sound at the end of the joke
Use the new Text to Speech Extension blocks to have you sprites actually verbally speak the joke. More difficult challenge would be to have both the speech bubble showing at the same time the sprite is actually speaking.
Have the other sprite tell a joke back
Done with your Knock, Knock Joke Project including a challenge?
Make sure it is named as 4th-YourName-Joke (or Knock Knock or Knock Knock Joke)
Sign in to Scratch and create a story or a game using one of the tutorials. Add something extra to this project to make it your own project and not just like the tutorial. If you have finished this, add it to the Scratch Project page on your Google Site. See assignment P04: Google Site - Knock Knock Joke for guidance on adding it.
If you have not finished your Scratch Knock Knock Joke, sign in to Scratch and create a project to tell a Knock Knock joke. Need a joke? Check out these or these
Use the Broadcast Control block to control timing. See this (create new messages so they are named in a way that helps you understand what is happening) or this video tutorial from a former St. Martin's 8th grader for more information. The video tutorial was created in Scratch 2.0 so the block colors will be different in some cases and the interface will look different.
Done? Complete at least one of the challenges:
Add a laugh sound at the end of the joke
Use the new Text to Speech Extension blocks to have you sprites actually verbally speak the joke. More difficult challenge would be to have both the speech bubble showing at the same time the sprite is actually speaking.
Have the other sprite tell a joke back
Done with your Scratch Knock, Knock Joke Project?
Make sure it is named as 4th-YourName-Joke (or Knock Knock or Knock Knock Joke)
Sign in to Scratch and create a story or a game using one of the tutorials. Add something extra to this project to make it your own project and not just like the tutorial.
Sign out of Google and sign in to Scratch and create a project to tell a Knock Knock joke. Need a joke? Check out these or these
Use the Broadcast Control block to control timing. See this (create new messages so they are named in a way that helps you understand what is happening) or this video tutorial from a former St. Martin's 8th grader for more information. The video tutorial was created in Scratch 2.0 so the block colors will be different in some cases and the interface will look different.
Done? Complete at least one of the challenges:
Add a laugh sound at the end of the joke
Use the new Text to Speech Extension blocks to have you sprites actually verbally speak the joke. More difficult challenge would be to have both the speech bubble showing at the same time the sprite is actually speaking.
Have the other sprite tell a joke back
Done with your Scratch Knock, Knock Joke Project?
Make sure it is named as 4th-YourName-Joke (or Knock Knock or Knock Knock Joke)
Gallery Walk to run each Dance Party Project and leave feedback. You must Tell something that you liked about the project AND you must either Ask a question about how something was done OR Give a suggestion about something that you think would make the project better.
Add a backdrop. You can have your dance party happen anywhere you would like. (Video Tutorial)
Add a sprite to dance. It is best to use one of the sprites in the dance category for this since they have costumes for dancing. (Video Tutorial)
Make your sprite dance using their costumes. (Video Tutorial)
Add some "music" for your sprite to dance to. The script for the music must be on the backdrop not the dancer sprite. (Video Tutorial)
Make your sprite move with the arrow keys. Your sprite must be able to move left and right. You can optionally have them also be able to move up and down. You are required to use the Sensing blocks for this. You cannot use the When key pressed event block. You will most likely need the Video Tutorial.
Now it's time to really get the party started and add your own flair! You can add any of the following. You do not need to add them all but should do at least one of them.
Add more dancers and make them dance. NOTE: You can copy the Dance from your original sprite to a new sprite by pulling it over to the new sprite. If you want to add a sprite that isn't in the dance category, you could use something like the twist graphic effect instead of costume changes. See this tutorial for more information.
Make the backdrop change appearance somehow in a forever loop. If you don't know how to do this, it would be similar to how your sprite dances but would change a graphics effect rather than a costume. This Video Tutorial shows how and uses a variable that can control the speed of the light changes. You do not have to use a variable to get this to work.
Create a dance off with your original sprite and another sprite. NOTE: This would be best with having the sprite start to dance when clicked (not when green flag is clicked) and having it repeat a certain amount of times (not forever).
Allow user to select the "music" to be played. You will need to add additional loops to the backdrop and then add code to set a variable to the music choice and conditionally play it. You can use this video tutorial to help you. NOTE: The video is programming a sprite but you would do this on the stage. If you are just following the tutorial videos exactly, do not try this one.
Anything else you can think of!
Turn in your Scratch 3.0 Dance Party project in Google Classroom on assignment CS01: Scratch Dance Party
Using the controller on the final slide, choose a dance move students should do. Remind students that each button is an event that will have them do one of the dance moves over and over
Did you do each move once?
Student Led Dance Party: Students take turns choosing a song and using the controller to have the rest of the class dance
Wrap Up Questions:
Pushing the button on the controller was an event. Why would programs have events? Can you think of any events you have used in a Scratch program?
You danced in loops because you danced forever until a new button was pushed. Can you think of why we would need loops in programs?
Save your self-portrait as 4th-YourName in the Pictures folder as a .ORA file type.
Add a new layer and draw the outline of your head, neck & shoulders on a new layer - do NOT fill in your head with skin color, yet!
Add a new layer and draw one of your eyes including:
The shape of the eye
Fill in the white of the eye
Draw the iris (the color part of your eye) by using the paintbrush and changing the width of the brush so it fills the inside of the eye and then clicking.
Draw the pupil in the same way you drew the iris.
Add a light to the eye
Duplicate the eye layer and then use Edit/Flip Horizontal to create your other eye.
Click on each Test Name & select the link to take the test. Do NOT change the settings on the test except for the font size, if desired
When the test is done, you will see a message that says "Your typing speed was xx words per minute with xx errors. Your calculated speed is: xx words per minute." Take note of the CALCULATED speed. That is what you will record on the spreadsheet.
You may take each test twice. Do NOT answer the "Do you want to place your calculated wpm speed on the scoreboard? Instead, use the Reload icon on your browser to reload the test after you have noted your calculated speed.
Record the best of your two calculated speeds for each test on your Keyboarding Speed Tests spreadsheet in the Start of the Year column.
Click on each Test Name & select the link to take the test. Do NOT change the settings on the test except for the font size, if desired
When the test is done, you will see a message that says "Your typing speed was xx words per minute with xx errors. Your calculated speed is: xx words per minute." Take note of the CALCULATED speed. That is what you will record on the spreadsheet.
You may take each test twice. Do NOT answer the "Do you want to place your calculated wpm speed on the scoreboard? Instead, use the Reload icon on your browser to reload the test after you have noted your calculated speed.
Record the best of your two calculated speeds for each test on your Keyboarding Speed Tests spreadsheet in the Start of the Year column.