school curriculum

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... this is a page with mostly dutch material from the primary and secondary school curriculum as well as additional material concerning online learning (MOOCs) and digital education, or digital tools meant to support educational processes and learning ... and yes, the page is a bit chaotic, meaning still under construction ...  and for the student(s) of this course, don't hesitate to put your contribution(s) under student resource(s)!

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... “Imagination is more important than knowledge. For knowledge is limited to all we now know and understand, while imagination embraces the entire world, and all there ever will be to know and understand.” (Albert Einstein) ... ...

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  • Barbara Allen, Sue Johnston-Wilder (eds) -- Mathematics Education: Exploring the Culture of Learning (amazon)
  • Paul Black -- Assessment For Learning (amazon)
  • Jo Boaler -- What's Math Got to Do with It?: How Teachers and Parents Can Transform Mathematics Learning and Inspire Success (amazon)
  • Jo Boaler -- Mathematical Mindsets: Unleashing Students' Potential through Creative Math, Inspiring Messages and Innovative Teaching (amazon
  • Stanislas Dehaene -- The Number Sense: How the Mind Creates Mathematics (amazon
  • Jordan Ellenberg -- How Not to be Wrong: The Power of Mathematical Thinking (amazon)
  • Lyn D. English, Graeme S. Halford -- Mathematics Education: Models and Processes (amazon)
  • Mary Field Belenky, Blythe Mcvicker Clinchy, Nancy Rule Goldberger, Jill Mattuck Tarule -- Women's Ways of Knowing: The Development of Self, Voice, and Mind (amazon)
  • David Flannery, Sarah Flannery -- In Code: A Mathematical Journey (amazon)
  • Robin J. Fogarty (ed.) -- Brain-Compatible Classrooms (amazon)
  • John A. C. Hattie -- Visible Learning: A Synthesis of Over 800 Meta-Analyses Relating to Achievement (amazon)
  • John Hattie, Gregory Yates -- Visible Learning and the Science of How We Learn (amazon)
  • Reuben Hersh -- What Is Mathematics, Really? (amazon)
  • Karl M. Kapp -- The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education (amazon)
  • Alfie Kohn -- The Case Against Standardized Testing: Raising the Scores, Ruining the Schools (amazon) [R]
  • Magdalene Lampert -- Teaching Problems and the Problems of Teaching (amazon)
  • Jean Lave -- Cognition in Practice: Mind, Mathematics and Culture in Everyday Life (amazon)
  • Eugene J Meehan -- The Thinking Game: A Guide To Effective Study (amazon
  • Terezinha Nunes, David William Carraher, Analucia Dias Schliemann -- Street Mathematics and School Mathematics (amazon) [R 
  • James W. Pellegrino, Margaret L. Hilton -- Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century (amazon)
  • Byron Reeves, J. Leighton Read -- Total Engagement: How Games and Virtual Worlds Are Changing the Way People Work and Businesses Compete (amazon)
  • James W. Stigler, James Hiebert -- The Teaching Gap: Best Ideas from the World's Teachers for Improving Education in the Classroom (amazon
  • Mark Turner -- The Literary Mind: The Origins of Thought and Language (amazon)
  • Lawrence Weinstein, John A. Adam -- Guesstimation: Solving the World's Problems on the Back of a Cocktail Napkin (amazon)
  • Etienne Wenger -- Communities of Practice: Learning, Meaning, and Identity (amazon 
  • Margaret Wertheim -- Pythagoras's Trousers: God, Physics, and the Gender War (amazon

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