Közzététel dátuma: Apr 01, 2010 6:25:12 PM
Szeretném nyomatékosan felhívni mindenki figyelmét arra, hogy ez a hír 2010. ÁPRILIS 1-jén íródott... :)
A mai nap megkezdődött a GW2 Beta Key Hunt - bemásolom amit a hivatalos GW2 wiki ír az eventről:
"During the duration of the competition, players will be able to obtain rare beta keys for Guild Wars 2 by killing monsters with their characters in Guild Wars. ArenaNet has not disclosed which monsters drop the rare loot. Preliminary research shows that the drop rate is very low."
A GW2 béta kulcs tehát csak GW1-ben esik, de csak Hard Mode-ban. Eddig az alábbi helyeken figyelték meg:
The Lost Souls making up the former crew of Lady Glaive in the Shards of Orr.
Rift Wardens around the Tombs.
All baby dragons spawning from carried eggs in Glint's lair.
Can be obtained by trading in for Mud Bricks to Vicci in the town of Kyhlo
Ha esett ilyen kulcs, így tudod felhasználni:
2 katt a Beta Keyre, a feljövő kódra nyomj Ctrl+C-t, majd ezen az oldalon (http://www.guildwars2.com/en/betakey.html) tudod igényelni a kóddal a beta accountot.
Jó dropot mindenkinek!!! :)
UI: amúgy is érdemes benézni GW-re, és kipróbálni pár minipetet ;)
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Skill update:
Assassin
No changes for Assassins.
Dervish
Mysticism: this attribute now returns 1 Energy for every rank of Mysticism.
Avatar of Grenth: now removes an enchantment with every attack.
Balthazar's Rage, Grenth's Fingers, and Staggering Force: now deal their damage when removed.
Elementalist
Added friendly fire to all Elementalist area-of-effect attacks.
Conjures now work regardless of the weapon's elemental mod and can stack.
Deep Freeze, Earthquake, Lightning Storm, and Rodgort's Invocation: now affect foes within radar range.
Mesmer
Blackout: now a ranged skill; doesn't blackout the caster.
Distortion: added the following functionality: "You have +10 to your Politics and Reporting attributes."
Diversion: spell duration is now infinite; effect on target foe is increased to 120 seconds.
Price of Pride: now deals 5...40 damage for each title track the target foe has maxed.
Sympathetic Visage: changed functionality to: "While you have this skill equipped, pick-up groups must let you join."
Monk
Banish: changed functionality to: "Target foe may not return to this map for 1...8...10 years."
Pacifism: changed functionality to: "For 8...18...20 seconds, target foe cannot play Guild Wars. It has 'war' in the name."
Smiter's Boon (PvP): increased casting time to 5 seconds.
Spirit Bond: removed restriction on the maximum number of hits.
Supportive Spirit: changed functionality to: "Create a level 1...12...15 Supportive Spirit. Whenever an ally in range has a skill fail, the Supportive Spirit casts Words of Comfort on that ally."
Words of Comfort: now heals for 15...51...60, and removes Anguish.
Necromancer
All vampiric skills, when equipped, now cause your character to sparkle in sunlight.
Rigor Mortis: added the following functionality: "Must target a dead foe."
Rising Bile: added the following functionality: "Any effects from consumables are negated."
Paragon
Ranger
When using a pet skill, your character will now shout out what skill the pet should use. For example, if your pet is named Moachu, and you use Bestial Pounce, your character will shout, "Moachu! Use Bestial Pounce!"
Apply Poison: this skill no longer works on bow attacks.
Fertile Season: changed functionality to: "If two or more animals of the same type, level 5 or higher, are adjacent to each other, a level 1 animal of that type is created."
Nature's Renewal: this skill can now be used only when standing near flowers.
Otyugh's Cry: added the following functionality: "All nearby neutral pets attack the target foe."
Point Blank Shot: reduced to touch range.
Sloth Hunter's Shot: added the following functionality: "+10...25 damage vs. sloths."
Ritualist
Weapon spells can now be cast on spirits.
Disenchantment: all skills used by players in its area of effect automatically fail.
Mighty Was Vorizun: changed functionality to: "While you hold the Ashes of Vorizun, you have 50% more 3G coverage, but you cannot use the item you really want to."
Vengeful Was Khanhei: changed functionality to: "While you hold Khanhei's ashes, skills used on you are interrupted, but are allowed to finish when you drop his ashes. This skill is the best item spell of all time. OF ALL TIME."
Warrior
Changed base armor to be 100, but -60 against lightning damage.
"For Great Justice!": added the following functionality: "Every zig takes off."
Disarm: now causes target foe to drop any currently equipped weapon to the ground.
Griffon's Sweep: changed functionality to: "Summons a Griffon ally to your location. This ally fights for you for 30 seconds. You may have more than one Griffon ally at one time."
Healing Signet: now usable by all professions.
Leviathan's Sweep: changed functionality to: "Summons a Leviathan ally to your location. This ally fights for you for 30 seconds. You may have more than one Leviathan ally at one time."
By popular demand, the Guild Wars Classic Skill Pack has been added to the Guild Wars In-Game Store. Now, players can relive the days of yore with this exciting selection of skills that function as they did when they were released. The Classic Skill Pack includes the following:
And many more!
The Great Betrayer Shiro Tagachi now joins your party as the third Assassin hero. He's been killed twice already, but he got better!
Weapons and armor now have durability. Durability decreases whenever you take damage or use a skill. When the durability for an item reaches 0, that item is destroyed. Repair Kits (100 uses) are available from the Guild Wars In-Game Store.
Added support in the PvP character-creation process for the following playable races:
Centaurs
Charr
Elf|Elves
Forgotten
Orcs
Tengu
Titans
Now called Hard-Core Mode.
All player deaths in Hard-Core Mode are permanent.
Permanently dead characters can still log in, but they may only visit the Underworld map and cannot trade, access account storage, or interact with merchants.
A number of refinements have been made to more closely simulate PvP play:
Monsters now intelligently pre-kite opponents.
Monsters now retreat when hurt.
Monsters with shields will now swap shields based on player damage type.
Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts.
Many monsters now copy their builds from a wiki.
Monsters now have a chance to resign if they do not have a monk.
Several new monster-only shouts have been added.
"Lolwut!?": used after an ally dies.
"Noob!": used after killing any foe.
"That's imba!": used after dying at the hands of any foe.
Enlarged the world to provide greater opportunity for exploration.
Playable characters can now swim.
Reset all players' Cartographer titles due to new world size and accessibility.
Updated Alliance Battles in Factions so the battle line is now affected by a third supportable faction: Ninjas.
Integrated some features of the Guild Wars 2 graphics engine to enhance gameplay experience:
Updated grass texture.
Tightened up the graphics on level 3.
Added support to the Hall of Monuments to teleport Guild Wars characters into Guild Wars 2.