mcjUnanimateWholeScene

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Introduction

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This script removes all animation keys on all nodes in a scene

There is no UNDO

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History

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June 20th 2019 : 3:53 AM - release

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Installation

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The zip package is found at the bottom of this page

unzip it in your daz content folder,

typically :

C:\Users\USERNAME\Documents\DAZ 3D\Studio\My Library

once installed, it will appear in your content library, under

The Daz Script will be found in My Library / Scripts / mcasual

Starting with Windows 7 if you right click on the downloaded zip file

and select the [Extract All ....] pop-up menu item

you simply browse up to your Daz Studio Content Folder

and the files will fall in the proper folder

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Use

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set the current frame to the frame that has the poses you like

run the script

There is no UNDO

here is the code that is being run

DAZ SCRIPT

var mgr = MainWindow.getActionMgr();

var funcA = mgr.findAction( "DzMemorizeSelectedItemsAction" );

var funcB = mgr.findAction( "DzClearKeysSelectedItemsAction" );

var nodes = Scene.getNodeList();

Scene.selectAllNodes( false );

for( var i = 0; i < nodes.length; i++ )

{

var node = nodes[i];

node.select( true );

funcA.trigger();

funcB.trigger();

node.select( false );

}

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License

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// by mCasual/Jacques

// You can use this script freely for personal or commercial use.

// You may not resell, distribute for profit, sub-license or rent this script in any way.

// you may credit this script to mCasual/Jacques

//

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,

// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR

// PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE

// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,

// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.