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As shown in the video, this script sends one object to the location of
another object. The rotations of the object are replicated as well, This
helps when a character needs to pick up or release an object, a
keyblade for example.
This script has been superseded by mcjJump for DS 1,2,3,4 which can be found here https://sites.google.com/site/mcasualsdazscripts/mcj
24 May 2012 wrote version for DS3,4 and repackaged
31 dec. 2008 04:30 - new version?
The zip package is found at the bottom of this page
unzip it in your daz content folder, typically C:\Program Files\DAZ\Studio\content\
once installed, it will appear in your content library, under Studio / Scripts / mcasual
select a target object in your scene,
example: select "sphere1"
select the a second object in your scene
example: select "sphere2"
launch prestosnap by double-clicking on its icon in the Scripts content folder
the second object will immediately jump to the position, orientation and size of the first (target) object
in our example, "Sphere2" would jump to the position, orientation and size of "Sphere1"
// by mCasual/Jacques
// ( MIT License )
// Copyright (c) <2012> <mCasual/Jacques>
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
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