Tiling surface textures is possible under Daz Studio 1 and 2, as long as you use Software renders and the proper shader
The zip package is found at the bottom of this page
unzip it in your daz studio folder, typically C:\Program Files\DAZ\Studio\
once installed, it will appear in your content library, under Studio / Shaders / mcjGlossy
Note: usually we unzip the zips into the content folder, but this time it's the Studio folder
note: the following files are installed
you can download them from the attachments section - see below
beware that installing this on Daz Studio 3 or 4 may break your shaders !
so they should probably/possibly/maybe only be used by DS 1 and 2
Select the object to be shaded
Select the surface(s) to be shaded
double-left-click on the mcjGlossy shader icon
go in the surfaces tab
if all went well, the surface shader will be headlined "mcj Glossy Plastic
and there will be a "Tiling" section with 4 sliders that let you control texture placement and tiling.
Note that the 3d viewport will not show the surfaces as tiled,
but the Software renders will !