mcjPoseAnimToPoser
Introduction
Since i had problems, using existing methods, to export animations from Daz Studio and import them in Poser 7,
i wrote this script which was functional in all tests so far
This is a minimalist script, it only exports the rotations and translations for a whole figure.
It exports 1 keyframe per frame for the currently visible playrange
Installation
The zip package is found at the bottom of this page
unzip it in your daz content folder, typically C:\Program Files\DAZ\Studio\content\
once installed, it will appear in your content library, under Studio / Scripts / mcasual
Use
Set the Timeline's playrange an frame rate appropriately
Select a bone or the root node of a figure
Launch the script
Press the "Do it" button
License
//===================================================================
// by mCasual/Jacques
//===================================================================
// ( MIT License )
// Copyright (c) <2012> <mCasual/Jacques>
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//===============================================================================================