mcjExportCamToDs.py
Introduction
This python script for Blender will let you export animated cameras from Blender
in a format ( daz script ) compatible with Daz Studio versions 1, 2, 3, 4 and 4.5
The export data contains the Focal Length(s) too.
Installation
You will find the Blender-python script at the bottom of this page in the Attachments section
mcjExportCamToDs.py
Place it in the Blender modules folder, typically C:\Program Files\Blender Foundation\Blender\2.64\scripts\modules
Use
Load mcjExportCamToDs.py using a Blender "Text Editor" panel
Select a camera in the scene, make it the current view camera
you can use the Ctrl Numpad 0 shortcut to do so
Run the script : Click on the "Run Script" button of the text editor
You will have to supply a filename, for example : camerafromblender.dsa
done
open or drag-and-drop this file in daz studio, it will create an animated camera named voodoocam
The following camera path was exported from Studio to Blender
then exported from Blender to studio and rendered in Hardware render mode
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Baking constraint-driven cameras
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If your camera is animated through the use of constraints ( camera tracking for example )
then you will need to "bake" it. Else the camera will have no keyframes and nothing will be exported
to bake a constrained camera
in the 3d-view pane, press the space bar
a menu pops up
type "bake'
click on "bake action"
another menu appears, you click on OK
and your camera gets keyframed