mcjaudiomationtocarrara
Introduction
Apparently Carrara cant ( can it? ) import poses as easily as Poser
For people familiar with Daz Studio here's a way to get mcjAudioMation's animation data in Carrara
A few steps
start audio mation
load the .wav audio
Save / Pose
Specify you want a pose-animation for a prop named "cube" and you want the
animation to be on the "translateX" channel ( you could also set it to a rotate channel )
for the loudest sounds, the cube will probably move by 1 Poser unit, which is 8ft
In daz Studio, create a cube named cube
create a camera and parent it to the cube
select the cube, import the PZ2 from mcjAudioMation
select the camera
use my script mcjExportCameraToPZ3.dsa to export this animated camera as a pz3 scene-file
import the pz3 scene-file in Carrara
you could now attach primitives to this camera