Freak Show

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by: M.A.K.E C E N T S

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v1.1:

Updated how zombies are set

multiple spawner support

set model as zombie in tube

don't gib control

https://i.gyazo.com/399ba13e28540a46a9a7ff2240eb514f.gif

Updated fx:

Updated instructions

Modified default setup of level vars for pow one model char in tube

1. Place the following

maps\mc_mod\_mc_freakshow::init(  );

under

maps\_zombiemode_blockers_new::init();

in your _zombiemode.gsc

2. Open your _zombiemode_spawner.gsc that you have in your mods/mapname/maps folder and find this line:

 if( IsDefined( self.script_forcegoal ) && self.script_forcegoal )

3. Above it put this so it looks like this:

 if(IsDefined( self.script_string ) && IsSubStr( self.script_string,"freakshow" )){   self zombie_setup_attack_properties();   self thread find_flesh();    return;  } //add above this  if( IsDefined( self.script_forcegoal ) && self.script_forcegoal )

4. Open mods folder in dl and rename nazi_zombie_mapname to your map name

5. Copy all folders in dl to your root folder

6. Add include,freakshow to your mod.csv

7. Add as many freakshow.map prefabs as you like, and tweak as you like

Change zombies in tubes

Change kvps

script_noteworthy on script_struct for fx to play on front of tube

script_sound on glass for sound to play when glass breaks, cha_ching is default, change it

8. Add only one freakshow_spawner.map prefab

Enter the prefab and change it to your own spawner if you like

If you don't have a spawner but want to use another zombie model you have, set the level.freakshowmodel to that model

9. compile map

10. Check _mc_freakshow and build mod

Test

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Editable prefab kvps and variables in script

You do not need to stamp prefab and I would suggest you don't

Please edit prefabs, retexture, use better models, and edit the script as custom as possible

Let me know if you need help.

Edit the reward function or just comment out the iprintlnbold line

I can't include models and stuff so this is very basic. I hope you edit the prefabs to something nicer looking and add cooler custom zombies!

If anyone wants to make any custom models for the tank and/or glass, solid and broken, and are willing to share it, I can add it as a prefab, and update the script as needed. Let me know!