In FS Economy people can work together by forming groups. A group has its own bank account and can own aircraft and assignments. Members of a group may be assigned staff privileges, which allow them to perform administrative tasks for the group.
Groups have three membership levels:
Member: Members can fly assignments for the flight group.
Staff: Like Member, but can create and change assignments for the group and manage the bank account of the group.
Owner: Like Staff, but can also change membership levels of other members and pay group funds to other members.
If a member of a group has at least one assignment aboard that is owned by the flight group, special rules will apply to the flight:
All operational costs of the flight will be paid by the group
The main income of the flight is paid to the group
A pilot fee may be paid to the pilot
Assignments that are found throughout the world may be put under the ownership of the group by staff members. Staff members can also create 'simple' assignments that tell a pilot to fly from one place to the other, but these assignments won't pay the group any money. These assignments can be used to allow pilots to ferry an aircraft to a location on the account of the group.
Important: The key to flying a 'group assignment' is to have at least one assignment aboard that is owned by the group.
It's the task of the pilot to fly assignments on behalf of the group. After the pilot logs on to the website, he should use the "groups" page to check the assignments for his flight groups. After selecting one or more assignments he will go the airport screen and find a suitable aircraft to fly the assignments. If the pilot finds no assignments, then he or she can choose any assignment on the airport page.
The staff of a flight group should check the area of operations of the group for interesting assignments. These assignments should then be added to the group. Staff should be careful of the balance between "hoarding" assignments and choosing assignments that will be flown. If selected assignments are not flown, then that deprives other players of the chance to fly them.
Staff should also check the aircraft that are owned by the group for any pending maintenance or for aircraft in need of repairs and manage the bank account by depositing money in the bank.
To perform their tasks, staff members will find extra links on many pages throughout the FS Economy website. For example, on the market page, next to the regular "buy" button, there will be a "buy for [group]" button, which can be used to buy aircraft for the group. If you are buying for a group, the purchase cost is deducted from the group's bank account. (Be sure to transfer enough money from the group's bank balance to the group's cash balance.)
By working together, a group can earn more money than a single pilot. One strategy is to use a "hub" airport and let pilots in smaller planes bring assignments from around the area to this hub airport and unload them. The assignments can then be loaded aboard a larger plane and transferred over longer distances, where they can be distributed to their destination with smaller planes.
Pilots are paid a percentage of the assignment fee and is set by the group owner. That percentage will always be paid to the pilot. The remaining percentage is held by the group to pay for aircraft rental, ground crew fees, maintenance, etc.
For example. Pilot fee is set to 85%. For a $10,000 assignment, the pilot will receive $8,500 and the group will receive $1,500. From this $1,500 the group must pay ground crew fees ($1,000), and aircraft rental. If the aircraft is owned by the group, then the group's profit will only be $500 (rental fee paid to the owner, which is the group: net effect is zero). If the group has to pay for aircraft rental, it is likely that $500 will not be enough to cover rental fees and the group will lose money on the flight.