Minefield

Equipment: Various Objects, Chairs, Tables etc.

The majority of the hall (except for two ends) is designated as a minefield. Anybody stepping in

the minefield is blown up and must sit out the game. The players are divided into teams, and

each team is given the same amount of materials (e.g. a few chairs, a table, rope, stave, some

objects to transfer). The idea of the game is for the players to cooperate as a team to get their

objects across to the other side of the minefield, using only what they have been given, in the

shortest possible time (only the chairs and tables may touch the minefield, any other objects

touching it are lost)

Notes: The basic premise is to use the chairs as stepping stones. If you give them too many

chairs the game is too easy. There should certainly be less chairs than players in the team. The

tables should ideally be used as a fixed stop-off point. To make the game harder, give them

more awkward objects to carry.