Point System and Draw to the Button Rules

League Point System

3 points – win in a game played to 8 ends (or fewer ends if one team concedes or time runs out)

2 points – win in a game decided by a draw to the button or extra end

1 point – loss in a game decided by a draw to the button or extra end

0 points – loss in a game played to 8 ends (or fewer ends if one team concedes or time runs out)

0 points for a forfeit loss, 3 points for a forfeit win

Game Tiebreaker/Draw To The Button rules:

Games tied after 8 ends should be broken by a draw to the button. If a game is tied with less than 15 minutes available to play and a game is scheduled to follow, the tie shall be broken by a draw to the button.

If time allows and both teams agree, an extra end can be played to settle a tie. The winner gets 2 points, the loser gets 1 point.

The team whose rock ends up closest to the button will be deemed the winner.

a. A coin toss will be used to decide which team throws first. The winner of the toss can choose to go first or second.

b. Each team will decide which team member will throw the rock. Sweeping is allowed.

c. After each rock is thrown, one player from each team will measure the rock locations from the center of the button using the measuring device or a tape measure.

d. If neither team's rock lands in the house, the teams will repeat the process until a winner is determined. The same order of throwing the rocks will be used throughout the process. Teams can switch who throws if additional attempts are necessary.