3D Design

COURSE DESCRIPTION .5 ELECTIVE CREDIT SPRING SEMESTER

This course focuses on developing fluency, understanding, and personal expression in sculpture. Reading and writing about art and artists are essential course components. All lessons are defined by technical and formal parameters, however, choice of subject matter is almost always left entirely to the students. This helps students develop conceptually while learning techniques and vocabulary to support their visions. Sculpture is clearly the focus of the course, however, students get to choose from a variety of materials including: clay, plaster, alginate, wire, paper, trash, etc.. This course requires students to create a digital portfolio including images of their projects, written reflections, and process reflections.

STANDARDS & WEIGHTS

There are many different aspects to a visual art grade. We use the National Core Art Standards to design, teach, and assess our curriculum:

CREATING- conceiving and developing new artistic ideas and work (50%)

PERFORMING/PRESENTING/PRODUCING- Realizing artistic ideas and work through interpretation and presentation (20%)

RESPONDING- Understanding and evaluating how the arts convey meaning (20%)

CONNECTING- Relating artistic ideas and work with personal meaning and external context (10%)

COMPOSING AN ART GRADE

*SUMMATIVE PROJECTS- Think of these as “tests” at the end of each unit.

*DIGITAL PORTFOLIO REFLECTIONS- Students record their artistic growth and learning throughout the entire class. For each project, students post a photograph and written reflection about their artwork onto their digital portfolios (Google Sites).

*CLASS CRITIQUE- The last day of a unit (project deadline) is dedicated to presenting and discussing student projects using the 4-steps of critique process: describing, analyzing, interpreting, and evaluating. We use templates for structuring many peer and self critiques.

*INTERIM PROJECTS - Projects that transition between the formative and summative projects (in the middle).

*FORMATIVE PROJECTS - Introductory projects generally focused on for 1 class as a practice/warm-up and idea generation exercise.

*HABITS OF WORK- This is the behavior/habits category. Students are assessed on preparedness (meeting deadlines and homework completion), engagement (participation), and determination (persistence, effective use of feedback, and ability to self-assess).

3D Design Semester Plan